void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.Retina))
            {
                LogError("owner is not initialized. Add Action \"newRetina\".");
                return;
            }
            OpenCVForUnity.BioinspiredModule.Retina wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Retina, OpenCVForUnity.BioinspiredModule.Retina>(owner);

            wrapped_owner.setupIPLMagnoChannel(normaliseOutput.Value, parasolCells_beta.Value, parasolCells_tau.Value, parasolCells_k.Value);
        }
Beispiel #2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.Retina))
            {
                LogError("owner is not initialized. Add Action \"newRetina\".");
                return;
            }
            OpenCVForUnity.BioinspiredModule.Retina wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Retina, OpenCVForUnity.BioinspiredModule.Retina>(owner);

            wrapped_owner.setupIPLMagnoChannel(normaliseOutput.Value, parasolCells_beta.Value, parasolCells_tau.Value, parasolCells_k.Value, amacrinCellsTemporalCutFrequency.Value, V0CompressionParameter.Value, localAdaptintegration_tau.Value);
        }