Beispiel #1
0
 public OpenCLBuildException(CLProgram program, ErrorCode result)
     : base("Build failed with error code " + result, result)
 {
     foreach (Device d in program.Devices)
     {
         BuildLogs.Add(program.GetBuildLog(d));
     }
 }
Beispiel #2
0
        public void ReleaseDeviceResources()
        {
            oclFullyInitialized = false;
            if (OCLSampler != null)
            {
                OCLSampler.Dispose();
                OCLSampler = null;
            }
            if (OCLInputImage != null)
            {
                OCLInputImage.Dispose();
                OCLInputImage = null;
            }

            if (OCLOutputImage != null)
            {
                OCLOutputImage.Dispose();
                OCLOutputImage = null;
            }

            if (FilterKernel != null)
            {
                FilterKernel.Dispose();
                FilterKernel = null;
            }

            if (oclProgram != null)
            {
                oclProgram.Dispose();
                oclProgram = null;
            }

            if (oclCQ != null)
            {
                oclCQ.Dispose();
                oclCQ = null;
            }

            if (oclContext != null)
            {
                oclContext.Dispose();
                oclContext = null;
            }
        }
Beispiel #3
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        protected virtual void Initialize(DeviceType deviceType, string source)
        {
            Devices = Platform.QueryDevices(deviceType);
            if (Devices.Length == 0)
            {
                throw new OpenCLException("No devices of type " + deviceType + " present");
            }

            Context = Platform.CreateContext(null, Devices, null, IntPtr.Zero);
            CQs     = new CommandQueue[Devices.Length];
            for (int i = 0; i < CQs.Length; i++)
            {
                CQs[i] = Context.CreateCommandQueue(Devices[i], CommandQueueProperties.PROFILING_ENABLE);
            }
            CQ      = CQs[0];
            Program = Context.CreateProgramWithSource(source);
            Program.Build();
            Kernels = Program.CreateKernelDictionary();
        }
Beispiel #4
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        /// <summary>
        /// Create a OpenCLManager, configure it, and then create a context using all devices in platform 0,
        /// Once the context is up and running we compile our source file "OpenCLFunctions.cl"
        /// The Helper automatically compiles and creates kernels.
        /// We can then extract named kernels using the GetKernel method.
        ///
        /// For more advanced scenarios, one might use the functions in the Platform class
        /// to query devices, create contexts etc. Platforms can be enumerated using
        /// for( int i=0; i<OpenCL.NumberofPlatforms; i++ )
        ///     Platform p = OpenCL.GetPlatform(i);
        /// </summary>
        private void InitializeOpenCL()
        {
            if (OpenCL.NumberOfPlatforms == 0)
            {
                MessageBox.Show("OpenCL not available");
                Application.Exit();
            }

            OCLMan = new OpenCLManager();
            // Attempt to save binaries after compilation, as well as load precompiled binaries
            // to avoid compilation. Usually you'll want this to be true.
            OCLMan.AttemptUseBinaries = true;
            // Attempt to compile sources. This should probably be true for almost all projects.
            // Setting it to false means that when you attempt to compile "mysource.cl", it will
            // only scan the precompiled binary directory for a binary corresponding to a source
            // with that name. There's a further restriction that the compiled binary also has to
            // use the same Defines and BuildOptions
            OCLMan.AttemptUseSource = true;
            // Binary and source paths
            // This is where we store our sources and where compiled binaries are placed
            OCLMan.BinaryPath = @"OpenCL\bin";
            OCLMan.SourcePath = @"OpenCL\src";
            // If true, RequireImageSupport will filter out any devices without image support
            // In this project we don't need image support though, so we set it to false
            OCLMan.RequireImageSupport = false;
            // The Defines string gets prepended to any and all sources that are compiled
            // and serve as a convenient way to pass configuration information to the compilation process
            OCLMan.Defines = "#define MyCompany_MyProject_Define 1";
            // The BuildOptions string is passed directly to clBuild and can be used to do debug builds etc
            OCLMan.BuildOptions = "";

            OCLMan.CreateDefaultContext(0, DeviceType.ALL);

            OCLProgram = OCLMan.CompileFile("OpenCLFunctions.cl");

            for (int i = 0; i < OCLMan.Context.Devices.Length; i++)
            {
                comboBoxDeviceSelector.Items.Add(OCLMan.Context.Devices[i].Vendor + ":" + OCLMan.Context.Devices[i].Name);
            }
            comboBoxDeviceSelector.SelectedIndex = 0;

            CrossFadeKernel = OCLProgram.CreateKernel("CrossFade");
        }
Beispiel #5
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 public void BuildOCLSource(string source)
 {
     oclProgram = oclContext.CreateProgramWithSource(source);
     oclProgram.Build();
     FilterKernel = oclProgram.CreateKernel("FilterImage");
 }
Beispiel #6
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 internal Kernel(Context context, CLProgram program, IntPtr kernelID)
 {
     Context  = context;
     Program  = program;
     KernelID = kernelID;
 }
Beispiel #7
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 public BuildInfo(CLProgram p, Device d)
 {
     Program = p;
     Device  = d;
 }