//

        public OpenALFileStreamSound(VirtualFileStream stream, bool closeStreamAfterReading,
                                     SoundType soundType, string name, SoundMode mode, out bool initialized)
        {
            initialized = false;

            if (soundType == SoundType.Unknown)
            {
                if (name != null)
                {
                    soundType = GetSoundTypeByName(name);
                }
                else
                {
                    soundType = GetSoundTypeByStream(stream);
                }
            }

            if (soundType != SoundType.OGG)
            {
                Log.Warning(string.Format("Streaming is not supported for \"{0}\" files ({1}).",
                                          soundType, name));
                return;
            }

            vorbisFile = new VorbisFile.File();

            vorbisFileReader = new VorbisFileReader(stream, closeStreamAfterReading);

            if (!vorbisFileReader.OpenVorbisFile(vorbisFile))
            {
                vorbisFileReader.Dispose();
                Log.Warning(string.Format("Creating sound \"{0}\" failed.", name));
                return;
            }

            long numSamples = vorbisFile.pcm_total(-1);

            vorbisFile.get_info(-1, out channels, out frequency);

            //convert to mono for 3D
            if ((mode & SoundMode.Mode3D) != 0 && channels == 2)
            {
                needConvertToMono = true;
                channels          = 1;
            }

            if (!GenerateBuffers(2))
            {
                Log.Warning("OpenALSoundSystem: Creating sound failed \"{0}\".", name);
                return;
            }

            double length = (double)numSamples / (double)frequency;

            Init(name, mode, (float)length, channels, frequency);
            initialized = true;
        }
        public void Rewind()
        {
            if (vorbisFile != null)
            {
                vorbisFile.Dispose();
                vorbisFile = null;
            }

            vorbisFileReader.RewindStreamToBegin();

            vorbisFile = new VorbisFile.File();
            if (!vorbisFileReader.OpenVorbisFile(vorbisFile))
            {
                Log.Warning("OpenALSoundSystem: Creating sound failed \"{0}\".", Name);
                return;
            }
        }
Beispiel #3
0
		unsafe public OpenALSampleSound( VirtualFileStream stream, SoundType soundType, string name,
			SoundMode mode, out bool initialized )
		{
			initialized = false;

			byte[] samples;
			int sizeInBytes;
			float timeLength;

			if( string.Compare( Path.GetExtension( name ), ".ogg", true ) == 0 )
			{
				//ogg

				VorbisFileReader vorbisFileReader = new VorbisFileReader( stream, false );
				VorbisFile.File vorbisFile = new VorbisFile.File();

				if( !vorbisFileReader.OpenVorbisFile( vorbisFile ) )
				{
					vorbisFile.Dispose();
					vorbisFileReader.Dispose();

					Log.Warning( "OpenALSoundSystem: Creating sound failed \"{0}\" (Reading failed).",
						name );
					return;
				}

				int numSamples = (int)vorbisFile.pcm_total( -1 );

				vorbisFile.get_info( -1, out channels, out frequency );
				timeLength = (float)vorbisFile.time_total( -1 );

				sizeInBytes = numSamples * channels * 2;
				samples = new byte[ sizeInBytes ];

				fixed( byte* pSamples = samples )
				{
					int samplePos = 0;
					while( samplePos < sizeInBytes )
					{
						int readBytes = vorbisFile.read( (IntPtr)( pSamples + samplePos ),
							sizeInBytes - samplePos, 0, 2, 1, IntPtr.Zero );
						if( readBytes <= 0 )
							break;
						samplePos += readBytes;
					}
				}

				vorbisFile.Dispose();
				vorbisFileReader.Dispose();
			}
			else if( string.Compare( Path.GetExtension( name ), ".wav", true ) == 0 )
			{
				//wav

				string error;
				if( !WavLoader.Load( stream, out channels,
					out frequency, out samples, out sizeInBytes, out error ) )
				{
					Log.Warning( "OpenALSoundSystem: Creating sound failed \"{0}\" ({1}).",
						name, error );
					return;
				}

				timeLength = (float)( samples.Length / channels / 2 ) / (float)frequency;
			}
			else
			{
				Log.Warning( "OpenALSoundSystem: Creating sound failed \"{0}\" (Unknown file type).",
					name );
				return;
			}

			//create buffer

			Al.alGenBuffers( 1, out alBuffer );

			int alFormat = ( channels == 1 ) ? Al.AL_FORMAT_MONO16 : Al.AL_FORMAT_STEREO16;

			//bug fix: half volume mono 2D sounds
			//convert to stereo
			if( ( mode & SoundMode.Mode3D ) == 0 && alFormat == Al.AL_FORMAT_MONO16 )
			{
				byte[] stereoSamples = new byte[ sizeInBytes * 2 ];
				for( int n = 0; n < sizeInBytes; n += 2 )
				{
					stereoSamples[ n * 2 + 0 ] = samples[ n ];
					stereoSamples[ n * 2 + 1 ] = samples[ n + 1 ];
					stereoSamples[ n * 2 + 2 ] = samples[ n ];
					stereoSamples[ n * 2 + 3 ] = samples[ n + 1 ];
				}
				samples = stereoSamples;
				alFormat = Al.AL_FORMAT_STEREO16;
				sizeInBytes *= 2;
			}

			//convert to mono for 3D
			if( ( mode & SoundMode.Mode3D ) != 0 && channels == 2 )
			{
				byte[] oldSamples = samples;
				samples = new byte[ oldSamples.Length / 2 ];
				for( int n = 0; n < samples.Length; n += 2 )
				{
					samples[ n + 0 ] = oldSamples[ n * 2 + 0 ];
					samples[ n + 1 ] = oldSamples[ n * 2 + 1 ];
				}
				alFormat = Al.AL_FORMAT_MONO16;
				sizeInBytes /= 2;
			}

			fixed( byte* pSamples = samples )
			{
				Al.alBufferData( alBuffer, alFormat, pSamples, sizeInBytes, frequency );
			}

			if( OpenALSoundWorld.CheckError() )
			{
				Log.Warning( "OpenALSoundSystem: Creating sound failed \"{0}\".", name );
				return;
			}

			Init( name, mode, timeLength, channels, frequency );
			initialized = true;
		}
Beispiel #4
0
		//

		public OpenALFileStreamSound( VirtualFileStream stream, bool closeStreamAfterReading,
			SoundType soundType, string name, SoundMode mode, out bool initialized )
		{
			initialized = false;

			if( soundType == SoundType.Unknown )
			{
				if( name != null )
					soundType = GetSoundTypeByName( name );
				else
					soundType = GetSoundTypeByStream( stream );
			}

			if( soundType != SoundType.OGG )
			{
				Log.Warning( string.Format( "Streaming is not supported for \"{0}\" files ({1}).",
					soundType, name ) );
				return;
			}

			vorbisFile = new VorbisFile.File();

			vorbisFileReader = new VorbisFileReader( stream, closeStreamAfterReading );

			if( !vorbisFileReader.OpenVorbisFile( vorbisFile ) )
			{
				vorbisFileReader.Dispose();
				Log.Warning( string.Format( "Creating sound \"{0}\" failed.", name ) );
				return;
			}

			long numSamples = vorbisFile.pcm_total( -1 );
			vorbisFile.get_info( -1, out channels, out frequency );

			//convert to mono for 3D
			if( ( mode & SoundMode.Mode3D ) != 0 && channels == 2 )
			{
				needConvertToMono = true;
				channels = 1;
			}

			if( !GenerateBuffers( 2 ) )
			{
				Log.Warning( "OpenALSoundSystem: Creating sound failed \"{0}\".", name );
				return;
			}

			double length = (double)numSamples / (double)frequency;

			Init( name, mode, (float)length, channels, frequency );
			initialized = true;
		}
Beispiel #5
0
        unsafe public OpenALSampleSound(VirtualFileStream stream, SoundType soundType, string name, SoundModes mode, out bool initialized)
        {
            initialized = false;

            byte[] samples;
            int    sizeInBytes;
            float  timeLength;

            if (string.Compare(Path.GetExtension(name), ".ogg", true) == 0)
            {
                //ogg

                VorbisFileReader vorbisFileReader = new VorbisFileReader(stream, false);
                VorbisFile.File  vorbisFile       = new VorbisFile.File();

                if (!vorbisFileReader.OpenVorbisFile(vorbisFile))
                {
                    vorbisFile.Dispose();
                    vorbisFileReader.Dispose();

                    Log.Warning("OpenALSoundSystem: Creating sound failed \"{0}\" (Reading failed).", name);
                    return;
                }

                int numSamples = (int)vorbisFile.pcm_total(-1);

                vorbisFile.get_info(-1, out channels, out frequency);
                timeLength = (float)vorbisFile.time_total(-1);

                sizeInBytes = numSamples * channels * 2;
                samples     = new byte[sizeInBytes];

                fixed(byte *pSamples = samples)
                {
                    int samplePos = 0;

                    while (samplePos < sizeInBytes)
                    {
                        int readBytes = vorbisFile.read((IntPtr)(pSamples + samplePos), sizeInBytes - samplePos, 0, 2, 1, IntPtr.Zero);
                        if (readBytes <= 0)
                        {
                            break;
                        }
                        samplePos += readBytes;
                    }
                }

                vorbisFile.Dispose();
                vorbisFileReader.Dispose();
            }
            else if (string.Compare(Path.GetExtension(name), ".wav", true) == 0)
            {
                //wav

                string error;
                if (!WavLoader.Load(stream, out channels, out frequency, out samples, out sizeInBytes, out error))
                {
                    Log.Warning("OpenALSoundSystem: Creating sound failed \"{0}\" ({1}).", name, error);
                    return;
                }

                timeLength = (float)(samples.Length / channels / 2) / (float)frequency;
            }
            else
            {
                Log.Warning("OpenALSoundSystem: Creating sound failed \"{0}\" (Unknown file type).", name);
                return;
            }

            //create buffer

            Al.alGenBuffers(1, out alBuffer);

            int alFormat = (channels == 1) ? Al.AL_FORMAT_MONO16 : Al.AL_FORMAT_STEREO16;

            //bug fix: half volume mono 2D sounds
            //convert to stereo
            if ((mode & SoundModes.Mode3D) == 0 && alFormat == Al.AL_FORMAT_MONO16)
            {
                byte[] stereoSamples = new byte[sizeInBytes * 2];
                for (int n = 0; n < sizeInBytes; n += 2)
                {
                    stereoSamples[n * 2 + 0] = samples[n];
                    stereoSamples[n * 2 + 1] = samples[n + 1];
                    stereoSamples[n * 2 + 2] = samples[n];
                    stereoSamples[n * 2 + 3] = samples[n + 1];
                }
                samples      = stereoSamples;
                alFormat     = Al.AL_FORMAT_STEREO16;
                sizeInBytes *= 2;
            }

            //convert to mono for 3D
            if ((mode & SoundModes.Mode3D) != 0 && channels == 2)
            {
                byte[] oldSamples = samples;
                samples = new byte[oldSamples.Length / 2];
                for (int n = 0; n < samples.Length; n += 2)
                {
                    samples[n + 0] = oldSamples[n * 2 + 0];
                    samples[n + 1] = oldSamples[n * 2 + 1];
                }
                alFormat     = Al.AL_FORMAT_MONO16;
                sizeInBytes /= 2;
            }

            fixed(byte *pSamples = samples)
            Al.alBufferData(alBuffer, alFormat, pSamples, sizeInBytes, frequency);

            if (OpenALSoundWorld.CheckError())
            {
                Log.Warning("OpenALSoundSystem: Creating sound failed \"{0}\".", name);
                return;
            }

            Init(name, mode, timeLength, channels, frequency);
            initialized = true;
        }
Beispiel #6
0
        public void UpdateFileStreamFromThread()
        {
            if (currentSound == null)
            {
                return;
            }

            //update buffers
            int processed;

            Al.alGetSourcei(alSource, Al.AL_BUFFERS_PROCESSED, out processed);
            OpenALSoundWorld.CheckError();
            while (processed != 0)
            {
                int alStreamBuffer = 0;
                Al.alSourceUnqueueBuffers(alSource, 1, ref alStreamBuffer);

                OpenALSoundWorld.CheckError();
                FileStream(alStreamBuffer);
                if (streamDataAvailable)
                {
                    Al.alSourceQueueBuffers(alSource, 1, ref alStreamBuffer);
                    OpenALSoundWorld.CheckError();
                }

                processed--;
            }

            //play if buffer stopped (from behind internal buffers processed)
            int state;

            Al.alGetSourcei(alSource, Al.AL_SOURCE_STATE, out state);
            OpenALSoundWorld.CheckError();
            bool stoppedNoQueued = false;

            if (state == Al.AL_STOPPED)
            {
                int queued;
                Al.alGetSourcei(alSource, Al.AL_BUFFERS_QUEUED, out queued);
                if (queued != 0)
                {
                    Al.alSourcePlay(alSource);
                }
                else
                {
                    stoppedNoQueued = true;
                }
            }

            //file stream played

            OpenALFileStreamSound fileStreamSound = (OpenALFileStreamSound)currentSound;

            if (!streamDataAvailable && stoppedNoQueued)
            {
                if ((currentSound.Mode & SoundModes.Loop) != 0)
                {
                    //loop play. we need recreate vorbis file

                    //stop and unqueues sources
                    Al.alSourceStop(alSource);
                    Al.alGetSourcei(alSource, Al.AL_BUFFERS_PROCESSED, out processed);
                    OpenALSoundWorld.CheckError();
                    while (processed != 0)
                    {
                        int alStreamBuffer = 0;
                        Al.alSourceUnqueueBuffers(alSource, 1, ref alStreamBuffer);
                        OpenALSoundWorld.CheckError();
                        processed--;
                    }

                    //recreate vorbis file
                    {
                        fileStreamVorbisFile?.Dispose();
                        fileStreamVorbisFile = null;

                        fileStreamVorbisFileReader.RewindStreamToBegin();

                        fileStreamVorbisFile = new VorbisFile.File();
                        if (!fileStreamVorbisFileReader.OpenVorbisFile(fileStreamVorbisFile))
                        {
                            Log.Warning("OpenALSoundSystem: Creating sound failed \"{0}\".", currentSound.Name);
                            return;
                        }
                    }
                    //fileStreamSound.Rewind();

                    FileStreamStartPlay();

                    //Pause = false;
                    Al.alSourcePlay(alSource);
                    OpenALSoundWorld.CheckError();
                }
                else
                {
                    CurrentVirtualChannel.Stop();
                }
            }
        }
Beispiel #7
0
        unsafe internal protected override void PostAttachVirtualChannel()
        {
            OpenALSoundWorld.criticalSection.Enter();

            currentSound = (OpenALSound)CurrentVirtualChannel.Sound;

            OpenALSampleSound     sampleSound     = currentSound as OpenALSampleSound;
            OpenALDataBufferSound streamSound     = null;
            OpenALFileStreamSound fileStreamSound = null;
            OpenALDataStreamSound dataStreamSound = null;

            if (sampleSound == null)
            {
                streamSound     = currentSound as OpenALDataBufferSound;
                fileStreamSound = currentSound as OpenALFileStreamSound;
                dataStreamSound = currentSound as OpenALDataStreamSound;
            }

            //create streamBuffer
            if (fileStreamSound != null)
            {
                var stream = OpenALSoundWorld.CreateFileStream2(currentSound.Name);
                if (stream == null)
                {
                    //Log.Warning( string.Format( "Creating sound \"{0}\" failed.", currentSound.Name ) );
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }
                fileStreamVorbisFile       = new VorbisFile.File();
                fileStreamVorbisFileReader = new VorbisFileReader(stream, true);
                if (!fileStreamVorbisFileReader.OpenVorbisFile(fileStreamVorbisFile))
                {
                    //Log.Warning( string.Format( "Creating sound \"{0}\" failed.", currentSound.Name ) );
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }

                int numSamples = (int)fileStreamVorbisFile.pcm_total(-1);
                fileStreamVorbisFile.get_info(-1, out var channels, out var frequency);

                //int numSamples = (int)fileStreamSound.vorbisFile.pcm_total( -1 );
                //fileStreamSound.vorbisFile.get_info( -1, out var channels, out var rate );

                if (fileStreamSound.needConvertToMono)
                {
                    channels = 1;
                }

                int sizeInBytes = numSamples * channels * 2;

                int bufferSize = sizeInBytes / 2;
                if (bufferSize > 65536 * 4)
                {
                    bufferSize = 65536 * 4;
                }

                streamBufferSize = bufferSize;
                streamBuffer     = (byte *)NativeUtility.Alloc(NativeUtility.MemoryAllocationType.SoundAndVideo, streamBufferSize);
            }

            if (dataStreamSound != null)
            {
                streamBufferSize = dataStreamSound.bufferSize;
                streamBuffer     = (byte *)NativeUtility.Alloc(NativeUtility.MemoryAllocationType.SoundAndVideo, streamBufferSize);
            }

            //create al data buffers
            if (fileStreamSound != null || dataStreamSound != null)
            {
                if (streamAlDataBuffers == null)
                {
                    streamAlDataBuffers = new int[2];

                    fixed(int *pAlDataBuffers = streamAlDataBuffers)
                    Al.alGenBuffers(streamAlDataBuffers.Length, pAlDataBuffers);

                    if (OpenALSoundWorld.CheckError())
                    {
                        streamAlDataBuffers = null;
                        PreDetachVirtualChannel();
                        OpenALSoundWorld.criticalSection.Leave();
                        return;
                    }
                }
            }

            //init source

            bool mode3d = (currentSound.Mode & SoundModes.Mode3D) != 0;
            bool loop   = (currentSound.Mode & SoundModes.Loop) != 0;

            if (alSource == 0)
            {
                Al.alGenSources(1, out alSource);
                if (OpenALSoundWorld.CheckError())
                {
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }
            }


            if (sampleSound != null)
            {
                //no stream sound
                Al.alSourcei(alSource, Al.AL_BUFFER, sampleSound.alBuffer);
                if (OpenALSoundWorld.CheckError())
                {
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }
            }

            if (fileStreamSound != null)
            {
                FileStreamStartPlay();
            }

            if (dataStreamSound != null)
            {
                DataStreamStartPlay();
            }

            Al.alSourcei(alSource, Al.AL_SOURCE_RELATIVE, mode3d ? Al.AL_FALSE : Al.AL_TRUE);

            //update parameters
            if (mode3d)
            {
                UpdatePosition2();
                UpdateVelocity2();
            }
            else
            {
                UpdatePan2();
            }
            UpdatePitch2();
            UpdateVolume2();

            if (sampleSound != null)
            {
                Al.alSourcei(alSource, Al.AL_LOOPING, loop ? Al.AL_TRUE : Al.AL_FALSE);
            }
            else
            {
                Al.alSourcei(alSource, Al.AL_LOOPING, Al.AL_FALSE);
            }
            if (OpenALSoundWorld.CheckError())
            {
                PreDetachVirtualChannel();
                OpenALSoundWorld.criticalSection.Leave();
                return;
            }

            UpdateTime2();

            //unpause
            Al.alSourcePlay(alSource);
            OpenALSoundWorld.CheckError();

            //add to fileStreamChannels
            if (fileStreamSound != null)
            {
                OpenALSoundWorld.fileStreamRealChannels.Add(this);
            }

            OpenALSoundWorld.criticalSection.Leave();
        }