static int _CreateOneByOne_FightRoomModel(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 0)
        {
            OneByOne.FightRoomModel obj = new OneByOne.FightRoomModel();
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: OneByOne.FightRoomModel.New");
        }

        return(0);
    }
    static int get_teamTwo(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        OneByOne.FightRoomModel obj = (OneByOne.FightRoomModel)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name teamTwo");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index teamTwo on a nil value");
            }
        }

        LuaScriptMgr.PushArray(L, obj.teamTwo);
        return(1);
    }
    static int set_teamTwoBuildMap(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        OneByOne.FightRoomModel obj = (OneByOne.FightRoomModel)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name teamTwoBuildMap");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index teamTwoBuildMap on a nil value");
            }
        }

        obj.teamTwoBuildMap = LuaScriptMgr.GetArrayObject <OneByOne.FightBuildModel>(L, 3);
        return(0);
    }