static int _CreateOneByOne_FightBuildModel(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 0)
        {
            OneByOne.FightBuildModel obj = new OneByOne.FightBuildModel();
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else if (count == 11)
        {
            int    arg0  = (int)LuaScriptMgr.GetNumber(L, 1);
            int    arg1  = (int)LuaScriptMgr.GetNumber(L, 2);
            int    arg2  = (int)LuaScriptMgr.GetNumber(L, 3);
            int    arg3  = (int)LuaScriptMgr.GetNumber(L, 4);
            int    arg4  = (int)LuaScriptMgr.GetNumber(L, 5);
            int    arg5  = (int)LuaScriptMgr.GetNumber(L, 6);
            bool   arg6  = LuaScriptMgr.GetBoolean(L, 7);
            int    arg7  = (int)LuaScriptMgr.GetNumber(L, 8);
            bool   arg8  = LuaScriptMgr.GetBoolean(L, 9);
            bool   arg9  = LuaScriptMgr.GetBoolean(L, 10);
            string arg10 = LuaScriptMgr.GetString(L, 11);
            OneByOne.FightBuildModel obj = new OneByOne.FightBuildModel(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: OneByOne.FightBuildModel.New");
        }

        return(0);
    }
    static int get_reBorn(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        OneByOne.FightBuildModel obj = (OneByOne.FightBuildModel)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name reBorn");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index reBorn on a nil value");
            }
        }

        LuaScriptMgr.Push(L, obj.reBorn);
        return(1);
    }
    static int set_name(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        OneByOne.FightBuildModel obj = (OneByOne.FightBuildModel)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name name");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index name on a nil value");
            }
        }

        obj.name = LuaScriptMgr.GetString(L, 3);
        return(0);
    }