/// <summary> /// Get a texture from the cache, you need to dispose the TextureCacheHandle that is /// returned through the image out variable. /// </summary> /// <param name="textureName"></param> /// <param name="image"></param> /// <returns></returns> private bool TryGetValue(string textureName, out TextureCacheHandle image) { lock (syncObject) { bool ret = loadedImages.TryGetValue(textureName, out image); if (ret) { lastAccessedOrder.Remove(textureName); lastAccessedOrder.AddFirst(textureName); image.checkout(); } return(ret); } }
public TexturePageHandle(PixelBox pixelBox, TextureCacheHandle cacheHandle, IDisposable additionalDisposable = null) { this.pixelBox = pixelBox; this.cacheHandle = cacheHandle; this.additionalDisposable = additionalDisposable; }