public Target ( byte player, int card, bool isScriptChange ) : void | ||
player | byte | |
card | int | |
isScriptChange | bool | |
return | void |
public void TargetReq(int card) { _broadcaster.Target(_clients[_sender].Id, card); }
public void TargetReq(int card, bool isScriptChange) { _broadcaster.Target(State.Instance.GetPlayer(_sender).Id, card, isScriptChange); }
public void TargetReq(int card) { _broadcaster.Target(State.Instance.GetPlayer(_sender).Id, card); }