public static Angle operator /(Angle angle, double divisor) { return(Angle.FromRadians(angle.Radians / divisor)); }
public static Angle operator *(double multiplier, Angle angle) { return(Angle.FromRadians(multiplier * angle.Radians)); }
public static Angle operator *(Angle angle, double multiplier) { return(Angle.FromRadians(angle.Radians * multiplier)); }
public static Angle operator -(Angle ang1, Angle ang2) { return(Angle.FromRadians(ang1.Radians - ang2.Radians)); }
// Operators and overrides public static Angle operator -(Angle angle) { return(Angle.FromRadians(-angle.Radians)); }
public static Angle ArcTangent(double y, double x) { return(Angle.FromRadians(Math.Atan2(y, x))); }