Beispiel #1
0
        private ServerHandshake GenerateResponseHandshake()
        {
            var acceptString = CalculateAcceptString(ClientHandshake.Key);

            var responseHandshake = new ServerHandshake()
            {
                Accept      = acceptString,
                Location    = "ws://" + ClientHandshake.Host + ClientHandshake.ResourceName.ToString(),
                Origin      = ClientHandshake.Origin,
                SubProtocol = ClientHandshake.SubProtocol,
            };

            return(responseHandshake);
        }
Beispiel #2
0
        private void BeginSendServerHandshake(ServerHandshake handshake, Socket socket)
        {
            var stringShake = "HTTP/1.1 101 Switching Protocols\r\n" +
                              "Upgrade: websocket\r\n" +
                              "Connection: Upgrade\r\n" +
                              "Sec-WebSocket-Accept: " + handshake.Accept + "\r\n";

            if (!string.IsNullOrEmpty(handshake.SubProtocol))
            {
                stringShake += "Sec-WebSocket-Protocol: " + handshake.SubProtocol + "\r\n";
            }
            stringShake += "\r\n";

            // generate a byte array representation of the handshake
            byte[] byteResponse = Encoding.ASCII.GetBytes(stringShake);

            socket.AsyncSend(byteResponse, (size) =>
            {
                if (_onSuccess != null)
                {
                    _onSuccess(ClientHandshake);
                }
            });
        }