public override object Clone()
 {
     SpriteSchemeSettings settings = new SpriteSchemeSettings();
     settings.atomLodRange = bondLodRange;
     settings.renderingEffectType = renderingEffectType;
     settings.absoluteSizes = absoluteSizes;
     settings.spriteSizes = spriteSizes;
     settings.atomLOD = atomLOD;
     return settings;
 }
Beispiel #2
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        public override object Clone()
        {
            SpriteSchemeSettings settings = new SpriteSchemeSettings();

            settings.atomLodRange        = bondLodRange;
            settings.renderingEffectType = renderingEffectType;
            settings.absoluteSizes       = absoluteSizes;
            settings.spriteSizes         = spriteSizes;
            settings.atomLOD             = atomLOD;
            return(settings);
        }