Beispiel #1
0
        /// <summary>
        /// Enumerate window handles.
        /// </summary>
        /// <param name="desktop">Desktop containing the Windows. Optional.</param>
        /// <param name="parent">The parent Window. Optional.</param>
        /// <param name="enum_children">True to enumerate child Windows.</param>
        /// <param name="hide_immersive">Hide immersive Windows.</param>
        /// <param name="thread_id">The thread ID that owns the Window.</param>
        /// <param name="throw_on_error">True to throw on error.</param>
        /// <returns>The enumerated Window Handles.</returns>
        public static NtResult <IEnumerable <NtWindow> > GetWindows(NtDesktop desktop, NtWindow parent,
                                                                    bool enum_children, bool hide_immersive, int thread_id, bool throw_on_error)
        {
            int count = 64;

            while (true)
            {
                IntPtr[] handles = new IntPtr[count];
                NtStatus status  = NtSystemCalls.NtUserBuildHwndList(desktop.GetHandle(), parent.Handle, enum_children,
                                                                     hide_immersive, thread_id, handles.Length, handles, out int required_count);
                if (status.IsSuccess())
                {
                    return(handles.Take(required_count).Select(i => new NtWindow(i)).CreateResult());
                }
                if (status != NtStatus.STATUS_BUFFER_TOO_SMALL || count > required_count)
                {
                    return(status.CreateResultFromError <IEnumerable <NtWindow> >(throw_on_error));
                }
                count = required_count;
            }
        }
Beispiel #2
0
 /// <summary>
 /// Enumerate window handles.
 /// </summary>
 /// <param name="desktop">Desktop containing the Windows. Optional.</param>
 /// <param name="parent">The parent Window. Optional.</param>
 /// <param name="enum_children">True to enumerate child Windows.</param>
 /// <param name="hide_immersive">Hide immersive Windows.</param>
 /// <param name="thread_id">The thread ID that owns the Window.</param>
 /// <returns>The enumerated Window Handles.</returns>
 public static IEnumerable <NtWindow> GetWindows(NtDesktop desktop, NtWindow parent,
                                                 bool enum_children, bool hide_immersive, int thread_id)
 {
     return(GetWindows(desktop, parent, enum_children, hide_immersive, thread_id, true).Result);
 }