Beispiel #1
0
        public InputMappingListEntry Refresh()
        {
            ClearContent();
            var cnt = controller.currentCompoundKeys.Count;
            InputMappingListEntry ret = null;

            for (var i = 0; i < cnt; i++)
            {
                ret = Instantiate(entryPrefab, content);
                ret.Init(controller, i);
            }
            return(ret);
        }
Beispiel #2
0
 public void BeginRecording(InputMappingListEntry entry)
 {
     isPressing = false;
     this.entry = entry;
     gameObject.SetActive(true);
 }