//CONSTRUCTOR
        public CameraOutputGrabberThreadUsingVideo(VideoFile video_file)
        {
            this.video_file=video_file;
            Debug.WriteLine("Cam output thread starting");

            WORK_DONE = false;
        }
Beispiel #2
0
 //STARTS ALL NECESSARY THREADS
 private void StartReviewFootageThreads(VideoFile video)
 {
     Singleton.CURRENT_VIDEO_FILE = video;
     ThreadFactory.StartReviewFootageThreads();
 }
Beispiel #3
0
        //STARTS A CONTINUOUS RUNNING THREAD TO GRAB FRAMES FROM THE VIDEO FILE IN THE BACKGROUND
        private static VideoFromFileThread CreateVideoFileGrabberThread(VideoFile video_file)
        {
            video_from_file_grabber = new VideoFromFileThread(video_file);
            video_from_file_grabber.StartWorking();

            return video_from_file_grabber;
        }
Beispiel #4
0
        //STARTS A CONTINUOUS RUNNING THREAD TO GRAB FRAMES FROM THE CAMERA IN THE BACKGROUND
        private static CameraOutputGrabberThreadUsingVideo CreateNewCameraOutputGrabberThreadUsingVideo(VideoFile video_file)
        {
            cam_output_using_video = new CameraOutputGrabberThreadUsingVideo(video_file);
            cam_output_using_video.StartWorking();

            return cam_output_using_video;
        }
 public VideoFromFileThread(VideoFile video_file)
     : base()
 {
     this.video_file = video_file;
     WORK_DONE = false;
 }
 private void CleanUp()
 {
     try
     {
         video_file.video_capture.Dispose();
         video_file = null;
         current_frame = null;
     }
     catch (Exception) { }
 }
 private void CleanUp()
 {
     video_file.video_capture.Dispose();
     video_file    = null;
     current_frame = null;
 }