void Update() { DiscordRpc.RunCallbacks(); }
private void SendDRP() { Presence.largeImageKey = "diving"; Presence.instance = false; DiscordRpc.UpdatePresence(Presence); }
public void RespondLastJoinRequest(int accept) { Log.Info("Discord: responding to Join request => " + (accept.Equals("1") ? "true" : "false")); DiscordRpc.Respond(lastJoinRequestUserID, (DiscordRpc.Reply)accept); }
void OnDisable() { Log.Info("Discord: shutdown"); DiscordRpc.Shutdown(); }