/// <summary>
 ///   Indexer to get the GridItem at the specified coordinates.
 /// </summary>
 /// <param name="coordinate"> The position at which the item should be set or gotten.. </param>
 /// <returns> The GridItem at the specified position. </returns>
 public GridItem this[InnerChunkGridCoordinate coordinate]
 {
     get => *_items[CalculateIndex(coordinate)];
Beispiel #2
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 public GridCoordinate(ChunkCoordinate chunkCoordinate, InnerChunkGridCoordinate innerCoordinate)
 {
     X = (chunkCoordinate.X << Chunk.XGridCoordinateToChunkCoordinateBitShift) + innerCoordinate.X;
     Y = (chunkCoordinate.Y << Chunk.YGridCoordinateToChunkCoordinateBitShift) + innerCoordinate.Y;
 }