Beispiel #1
0
 public NiGeometry()
 {
     skin           = null;
     data           = null;
     skinInstance   = null;
     shaderProperty = null;
     alphaProperty  = null;
 }
Beispiel #2
0
/*! NIFLIB_HIDDEN function.  For internal use only. */
        internal override void FixLinks(Dictionary <uint, NiObject> objects, List <uint> link_stack, List <NiObject> missing_link_stack, NifInfo info)
        {
            base.FixLinks(objects, link_stack, missing_link_stack, info);
            if ((info.userVersion2 >= 100))
            {
                if (IsDerivedType(NiParticleSystem.TYPE))
                {
                    skin = FixLink <NiObject>(objects, link_stack, missing_link_stack, info);
                }
            }
            if ((info.userVersion2 < 100))
            {
                data = FixLink <NiGeometryData>(objects, link_stack, missing_link_stack, info);
            }
            if ((info.userVersion2 >= 100))
            {
                if ((!IsDerivedType(NiParticleSystem.TYPE)))
                {
                    data = FixLink <NiGeometryData>(objects, link_stack, missing_link_stack, info);
                }
            }
            if ((info.version >= 0x0303000D) && ((info.userVersion2 < 100)))
            {
                skinInstance = FixLink <NiSkinInstance>(objects, link_stack, missing_link_stack, info);
            }
            if ((info.userVersion2 >= 100))
            {
                if ((!IsDerivedType(NiParticleSystem.TYPE)))
                {
                    skinInstance = FixLink <NiSkinInstance>(objects, link_stack, missing_link_stack, info);
                }
            }
            if ((info.version >= 0x14020007) && (info.userVersion == 12))
            {
                shaderProperty = FixLink <BSShaderProperty>(objects, link_stack, missing_link_stack, info);
                alphaProperty  = FixLink <NiAlphaProperty>(objects, link_stack, missing_link_stack, info);
            }
        }