Beispiel #1
0
 public InputManager(GameScene scene)
 {
     SetScene(scene);
     keyMgr = new KeyManager(scene);
     ptrMgr = new PointerManager(scene);
     pad    = new GamePad();
 }
 public InputManager(GameScene scene)
 {
     SetScene(scene);
     keyMgr = new KeyManager(scene);
     ptrMgr = new PointerManager(scene);
     pad = new GamePad();
 }