Beispiel #1
0
        public void Connect(string host, int port)
        {
            if (m_Dispose)
            {
                throw new ObjectDisposedException("ClientSocket already dispose!");
            }

            if (IsConnected)
            {
                Logger.Error($"已连接 {host}:{port}");
                return;
            }

            if (m_Status == Status.Connecting)
            {
                Logger.Error($"正在连接中 {host}:{port}");
                return;
            }

            m_Status = Status.Connecting;

            IPAddress[] addresses = Dns.GetHostAddresses(host);

            if (addresses.Length < 1)
            {
                throw new ArgumentException($"不能解析的地址:{host}");
            }

            IPEndPoint point = new IPEndPoint(addresses[0], port);

            m_Socket = new Socket(point.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
            KcpHelper.CreateThread(OnConnectLooper, point);
        }
Beispiel #2
0
        public void Bind(int port, IChannelListener listener)
        {
            if (m_Dispose)
            {
                throw new ObjectDisposedException("ServerTransport already disposed!");
            }

            m_Listener = listener;
            m_Socket   = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
            m_Socket.Bind(new IPEndPoint(IPAddress.Any, port));

            KcpHelper.CreateThread(RecvUdpDataLooper);
            KcpHelper.CreateThread(UpdateChannelLooper);
        }
Beispiel #3
0
        private void OnConnectLooper(object point)
        {
            try
            {
                int       time        = 0;
                const int tick        = 100;
                const int timeout     = 5000;
                const int pollTimeout = 100000;
                byte[]    rawBuffer   = new byte[KcpConstants.Packet_Length];

                m_Socket.Connect((EndPoint)point);

                while (!m_Dispose && m_Status == Status.Connecting)
                {
                    int size = KcpHelper.Encode32u(rawBuffer, 0, KcpConstants.Flag_Connect);
                    m_Socket.Send(rawBuffer, 0, size, SocketFlags.None);

                    if (!m_Socket.Poll(pollTimeout, SelectMode.SelectRead))
                    {
                        time += tick;
                        if (time >= timeout)
                        {
                            m_Status = Status.Timeout;
                            break;
                        }
                        continue;
                    }

                    if (m_Dispose)
                    {
                        break;
                    }

                    int count = m_Socket.Receive(rawBuffer, 0, rawBuffer.Length, SocketFlags.None);

                    if (count == 37)
                    {
                        uint cid  = KcpHelper.Decode32u(rawBuffer, 0);
                        uint flag = KcpHelper.Decode32u(rawBuffer, 29);
                        uint conv = KcpHelper.Decode32u(rawBuffer, 33);

                        if (flag == KcpConstants.Flag_Connect)
                        {
                            m_Kcp = new KcpConClient(cid, conv, m_Socket);
                            m_Kcp.Input(rawBuffer, KcpConstants.Head_Size, count - KcpConstants.Head_Size);
                            count = m_Kcp.Recv(rawBuffer, 0, rawBuffer.Length);

                            if (count == 8)
                            {
                                KcpHelper.Encode32u(rawBuffer, 0, KcpConstants.Flag_Connect);
                                KcpHelper.Encode32u(rawBuffer, 4, conv);
                                m_Kcp.Send(rawBuffer, 0, 8);
                                m_Kcp.Flush();

                                m_ConId  = cid;
                                m_Status = Status.Success;
                                m_Register.Notify(Msg.Success);

                                KcpHelper.CreateThread(OnHandleLooper);
                                break;
                            }
                        }
                    }
                }
            }
            catch (Exception e)
            {
                Logger.Error(e.ToString());
                m_Status = Status.Error;
            }
            finally
            {
                if (!m_Dispose)
                {
                    if (m_Status == Status.Error)
                    {
                        m_Register.Notify(Msg.Error);
                    }
                    else if (m_Status == Status.Timeout)
                    {
                        m_Register.Notify(Msg.Timeout);
                    }
                }
            }
        }