This class encapsulates the data and the operations presented by UI elements that enable editing of a list of InstallableFiles.
Inheritance: IViewModel
		/// <summary>
		/// A simple constructor that initializes the view model with its dependencies.
		/// </summary>
		/// <param name="p_vmlConditionEditor">The <see cref="ConditionEditorVM"/> that encapsulates the data
		/// and operations for diaplying the <see cref="ICondition"/> editor.</param>
		/// <param name="p_vmlFileList">The <see cref="FileListEditorVM"/> that encapsulates the data
		/// and operations for diaplying the file list editor.</param>
		/// <param name="p_cisConditionallyInstalledFileSet">The <see cref="ConditionallyInstalledFileSet"/> being edited.</param>
		public ConditionallyInstalledFileSetEditorVM(ConditionEditorVM p_vmlConditionEditor, FileListEditorVM p_vmlFileList, ConditionallyInstalledFileSet p_cisConditionallyInstalledFileSet)
		{
			ConditionEditorVM = p_vmlConditionEditor;
			FileListEditorVM = p_vmlFileList;
			ConditionallyInstalledFileSet = p_cisConditionallyInstalledFileSet;

			ConditionEditorVM.ConditionSaved += new EventHandler(ConditionSaved);
		}
        /// <summary>
        /// A simple constructor that initializes the view model with its dependencies.
        /// </summary>
        /// <param name="p_vmlConditionEditor">The <see cref="ConditionEditorVM"/> that encapsulates the data
        /// and operations for diaplying the <see cref="ICondition"/> editor.</param>
        /// <param name="p_vmlFileList">The <see cref="FileListEditorVM"/> that encapsulates the data
        /// and operations for diaplying the file list editor.</param>
        /// <param name="p_cisConditionallyInstalledFileSet">The <see cref="ConditionallyInstalledFileSet"/> being edited.</param>
        public ConditionallyInstalledFileSetEditorVM(ConditionEditorVM p_vmlConditionEditor, FileListEditorVM p_vmlFileList, ConditionallyInstalledFileSet p_cisConditionallyInstalledFileSet)
        {
            ConditionEditorVM             = p_vmlConditionEditor;
            FileListEditorVM              = p_vmlFileList;
            ConditionallyInstalledFileSet = p_cisConditionallyInstalledFileSet;

            ConditionEditorVM.ConditionSaved += new EventHandler(ConditionSaved);
        }
		/// <summary>
		/// The editor to use to edit an <see cref="Option"/>.
		/// </summary>
		/// <param name="p_optOption">The <see cref="Option"/> to edit.</param>
		/// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/>
		/// being edited belongs.</param>
		/// <returns>The editor to use to edit an <see cref="Option"/>. <c>null</c> is returned if the
		/// current <see cref="XmlScript"/> does not support editing <see cref="Option"/>s.</returns>
		public override NodeEditor GetOptionEditor(Option p_optOption, IList<VirtualFileSystemItem> p_lstModFiles)
		{
			OptionInfoEditorVM vmlOptionInfo = new OptionInfoEditorVM(p_optOption, p_lstModFiles);

			InstallableFileEditorVM vmlInstallableFile = new InstallableFileEditorVM(null, p_lstModFiles);
			FileListEditorVM vmlFileList = new FileListEditorVM(vmlInstallableFile, p_optOption.Files);

			FO3CplConverter cvtConverter = new FO3CplConverter(ScriptType.GetCplParserFactory());
			ConditionEditorVM vmlConditionEditor = CreateConditionEditorVM(p_lstModFiles, cvtConverter);
			
			ConditionalTypePatternEditorVM vmlPatternEditor = new ConditionalTypePatternEditorVM(vmlConditionEditor, null);
			ConditionalTypeEditorVM vmlTypeEditor = new ConditionalTypeEditorVM(vmlPatternEditor, cvtConverter, null);
			OptionTypeResolverEditorVM vmlTypeResolverEditor = new OptionTypeResolverEditorVM(vmlTypeEditor, p_optOption);

			OptionEditorVM vmlOptionEditor = new OptionEditorVM(vmlOptionInfo, vmlFileList, vmlTypeResolverEditor);

			return new OptionEditor(vmlOptionEditor);
		}
		/// <summary>
		/// Gets the editor to use to edit <see cref="XmlScript"/>'s required install files.
		/// </summary>
		/// <param name="p_lstFiles">The list of required install files to edit.</param>
		/// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/>
		/// being edited belongs.</param>
		/// <returns>The editor to use to edit <see cref="XmlScript"/>'s required install files. <c>null</c> is returned if the
		/// current <see cref="XmlScript"/> does not support editing the required install files.</returns>
		public virtual NodeEditor GetRequiredInstallFilesEditor(IList<InstallableFile> p_lstFiles, IList<VirtualFileSystemItem> p_lstModFiles)
		{
			InstallableFileEditorVM vmlInstallableFile = new InstallableFileEditorVM(null, p_lstModFiles);
			FileListEditorVM vmlFileList = new FileListEditorVM(vmlInstallableFile, p_lstFiles);
			return new FileListEditor(vmlFileList);
		}
		/// <summary>
		/// The editor to use to edit an <see cref="Option"/>.
		/// </summary>
		/// <param name="p_optOption">The <see cref="Option"/> to edit.</param>
		/// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/>
		/// being edited belongs.</param>
		/// <returns>The editor to use to edit an <see cref="Option"/>. <c>null</c> is returned if the
		/// current <see cref="XmlScript"/> does not support editing <see cref="Option"/>s.</returns>
		public virtual NodeEditor GetOptionEditor(Option p_optOption, IList<VirtualFileSystemItem> p_lstModFiles)
		{
			OptionInfoEditorVM vmlOptionInfo = new OptionInfoEditorVM(p_optOption, p_lstModFiles);
			
			InstallableFileEditorVM vmlInstallableFile = new InstallableFileEditorVM(null, p_lstModFiles);
			FileListEditorVM vmlFileList = new FileListEditorVM(vmlInstallableFile, p_optOption.Files);

			CPLTextEditorVM vmlCplTextEditor = new CPLTextEditorVM(new FO3CplHighlightingStrategy(ScriptType.GetCplParserFactory()), ScriptType.GetCplParserFactory());

			List<CplConditionEditor> lstConditionEditors = new List<CplConditionEditor>();
			lstConditionEditors.Add(new CplPluginConditionEditor(p_lstModFiles));			
			CPLEditorVM vmlCplEditor = new CPLEditorVM(vmlCplTextEditor, lstConditionEditors, ConditionOperator.And | ConditionOperator.Or);

			FO3CplConverter cvtConverter = new FO3CplConverter(ScriptType.GetCplParserFactory());
			ConditionEditorVM vmlConditionEditor = new ConditionEditorVM(vmlCplEditor, cvtConverter, null);
			ConditionalTypePatternEditorVM vmlPatternEditor = new ConditionalTypePatternEditorVM(vmlConditionEditor, null);
			ConditionalTypeEditorVM vmlTypeEditor = new ConditionalTypeEditorVM(vmlPatternEditor, cvtConverter, null);
			OptionTypeResolverEditorVM vmlTypeResolverEditor = new OptionTypeResolverEditorVM(vmlTypeEditor, p_optOption);

			OptionEditorVM vmlOptionEditor = new OptionEditorVM(vmlOptionInfo, vmlFileList, vmlTypeResolverEditor);

			return new OptionEditor(vmlOptionEditor);
		}
		/// <summary>
		/// The editor to use to edit a <see cref="ConditionallyInstalledFileSet"/>.
		/// </summary>
		/// <param name="p_cisFileSet">The <see cref="ConditionallyInstalledFileSet"/> to edit.</param>
		/// <param name="p_lstModFiles">The list of files in the mod to which the <see cref="XmlScript"/>
		/// being edited belongs.</param>
		/// <returns>The editor to use to edit an <see cref="ConditionallyInstalledFileSet"/>. <c>null</c> is returned if the
		/// current <see cref="XmlScript"/> does not support editing <see cref="ConditionallyInstalledFileSet"/>s.</returns>
		public virtual NodeEditor GetConditionallyInstalledFileSetEditor(ConditionallyInstalledFileSet p_cipPattern, IList<VirtualFileSystemItem> p_lstModFiles)
		{
			CPLConverter cvtConverter = new CPLConverter(ScriptType.GetCplParserFactory());
			ConditionEditorVM vmlConditionEditor = CreateConditionEditorVM(p_lstModFiles, cvtConverter);

			InstallableFileEditorVM vmlInstallableFile = new InstallableFileEditorVM(null, p_lstModFiles);
			FileListEditorVM vmlFileList = new FileListEditorVM(vmlInstallableFile, p_cipPattern.Files);

			ConditionallyInstalledFileSetEditorVM vmlFileInstall = new ConditionallyInstalledFileSetEditorVM(vmlConditionEditor, vmlFileList, p_cipPattern);
			return new ConditionallyInstalledFileSetEditor(vmlFileInstall);
		}
 public OptionEditorVM(OptionInfoEditorVM p_vmlOptionInfo, FileListEditorVM p_vmlFileList, OptionTypeResolverEditorVM p_vmlTypeResolverEditor)
 {
     OptionInfoEditorVM         = p_vmlOptionInfo;
     FileListEditorVM           = p_vmlFileList;
     OptionTypeResolverEditorVM = p_vmlTypeResolverEditor;
 }
 /// <summary>
 /// A simple constructor the initializes the object with the given dependencies.
 /// </summary>
 /// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param>
 public FileListEditor(FileListEditorVM p_vmlViewModel)
     : this()
 {
     ViewModel = p_vmlViewModel;
 }
		public OptionEditorVM(OptionInfoEditorVM p_vmlOptionInfo, FileListEditorVM p_vmlFileList, OptionTypeResolverEditorVM p_vmlTypeResolverEditor)
		{
			OptionInfoEditorVM = p_vmlOptionInfo;
			FileListEditorVM = p_vmlFileList;
			OptionTypeResolverEditorVM = p_vmlTypeResolverEditor;
		}
		/// <summary>
		/// A simple constructor the initializes the object with the given dependencies.
		/// </summary>
		/// <param name="p_vmlViewModel">The view model that provides the data and operations for this view.</param>
		public FileListEditor(FileListEditorVM p_vmlViewModel)
			: this()
		{
			ViewModel = p_vmlViewModel;
		}