Beispiel #1
0
        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="plane">Plane</param>
        /// <param name="normal">Normal</param>
        protected BSPTree(BSPTree <T> parent, ICollection <T> items, PartitionHandler partitionHandler)
        {
            this.parent = parent;
            bounds      = GetBounds(items);
            partition   = DeterminePartition(items, bounds, partitionHandler);

            if (items.Count == 1)
            {
                this.items.AddRange(items);
            }
            else
            {
                var backItems  = new List <T>();
                var frontItems = new List <T>();

                foreach (var item in items)
                {
                    Add(item, backItems, frontItems);
                }

                if (backItems.Count > 0)
                {
                    back = new BSPTree <T>(this, backItems, partitionHandler);
                }
                if (frontItems.Count > 0)
                {
                    front = new BSPTree <T>(this, frontItems, partitionHandler);
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Find leaf closest to point
        /// </summary>
        /// <param name="point">Point</param>
        public BSPTree <T> FindLeaf(Point3D point)
        {
            BSPTree <T> last = this;
            BSPTree <T> tree = this;

            while (tree != null)
            {
                tree = tree.FindNext(point);
                if (tree != null)
                {
                    last = tree;
                }
            }

            return(last);
        }