Beispiel #1
0
	static SegmentedNumber()
	{
		fSevenSegment = new int[10, 7]{
			{1,1,1,0,1,1,1},
			{0,0,1,0,0,1,0},
			{1,0,1,1,1,0,1},
			{1,0,1,1,0,1,1},
			{0,1,1,1,0,1,0},
			{1,1,0,1,0,1,1},
			{1,1,0,1,1,1,1},
			{1,0,1,0,0,1,0},
			{1,1,1,1,1,1,1},
			{1,1,1,1,0,1,1}};

        ptSegment = new Point2I[7][];
        ptSegment[0] = new Point2I[] { new Point2I(7, 6), new Point2I(11, 2), new Point2I(31, 2), new Point2I(35, 6), new Point2I(31, 10), new Point2I(11, 10) };
        ptSegment[1] = new Point2I[] { new Point2I(6, 7), new Point2I(10, 11), new Point2I(10, 31), new Point2I(6, 35), new Point2I(2, 31), new Point2I(2, 11) };
        ptSegment[2] = new Point2I[] { new Point2I(36, 7), new Point2I(40, 11), new Point2I(40, 31), new Point2I(36, 35), new Point2I(32, 31), new Point2I(32, 11) };
        ptSegment[3] = new Point2I[] { new Point2I(7, 36), new Point2I(11, 32), new Point2I(31, 32), new Point2I(35, 36), new Point2I(31, 40), new Point2I(11, 40) };
        ptSegment[4] = new Point2I[] { new Point2I(6, 37), new Point2I(10, 41), new Point2I(10, 61), new Point2I(6, 65), new Point2I(2, 61), new Point2I(2, 41) };
        ptSegment[5] = new Point2I[] { new Point2I(36, 37), new Point2I(40, 41), new Point2I(40, 61), new Point2I(36, 65), new Point2I(32, 61), new Point2I(32, 41) };
        ptSegment[6] = new Point2I[] { new Point2I(7, 66), new Point2I(11, 62), new Point2I(31, 62), new Point2I(35, 66), new Point2I(31, 70), new Point2I(11, 70) };

	}
Beispiel #2
0
        public static GDIRegion CreateFromPolygon(Point2I[] points, PolygonFillMode aMode, Guid uniqueID)
        {
            TOAPI.Types.POINT[] pts = new POINT[points.Length];
            for (int i = 0; i < pts.Length; i++)
            {
                pts[i].X = points[i].x;
                pts[i].Y = points[i].y;
            }

            IntPtr regionHandle = GDI32.CreatePolygonRgn(pts, pts.Length, (int)aMode);

            GDIRegion newRegion = new GDIRegion(regionHandle, true, uniqueID);

            return newRegion;
        }
Beispiel #3
0
 public override void Polygon(Point2I[] pts)
 {
     Graphics.Polygon(pts);
 }
Beispiel #4
0
 public override void PolyLine(Point2I[] pts)
 {
     Graphics.PolyLine(pts);
 }
Beispiel #5
0
        public virtual void OnGraphicAdded(IGraphic aGraphic)
        {
            // Layout the graphic again
            LayoutHandler.AddToLayout(aGraphic);

            if (AutoGrow)
            {
                // Make sure our frame expands appropriately
                RectangleI frame = Frame;

                Point2I gOrigin = new Point2I(frame.Left + aGraphic.Frame.Left, frame.Top + aGraphic.Frame.Top);
                //float3 iPoint = WorldTransform.ApplyInverse(new float3(gOrigin.X, gOrigin.Y, 0));
                //Point tOrigin = new Point((int)iPoint.x, (int)iPoint.y);
                RectangleI tRect = new RectangleI((int)gOrigin.x, (int)gOrigin.y, (int)aGraphic.Dimension.x, (int)aGraphic.Dimension.y);

                // WAA - need to do this
                frame = RectangleI.Union(frame, tRect);

                Dimension = new Vector3D(frame.Width, frame.Height);
                fFrame = frame;
            }
        }
Beispiel #6
0
        Point2I[] GetPoints(PVertex[] pts)
        {
            Point2I[] r = new Point2I[pts.Length];

            for (int i=0; i< pts.Length; i++)
            {
                r[i].x = (int)Math.Round(pts[i].x);
                r[i].y = (int)Math.Round(pts[i].y);
            }

            return r;
        }
Beispiel #7
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        //public abstract void StrokeRectangle(float x, float y, float width, float height);
        //public abstract void FillRectangle(float x, float y, float width, float height, color fillColor);
        //public abstract void StrokeAndFillRectangle(float x, float y, float width, float height, color fillColor);

        // Polygon
        public abstract void Polygon(Point2I[] pts);
Beispiel #8
0
 public abstract void PolyLine(Point2I[] pts);
Beispiel #9
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		static extern bool GetCaretPos(ref Point2I aPoint);
Beispiel #10
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 public bool MoveTo(Point2I aPoint)
 {
     return MoveTo(aPoint.x, aPoint.y);
 }
Beispiel #11
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 // Polygon
 public override void Polygon(Point2I[] pts)
 {
 }
Beispiel #12
0
 public override void PolyLine(Point2I[] pts)
 {
 }