protected override void BeginRender(GraphicsInterface gi) { switch(fDrawingStyle) { case TorusDrawStyle.WireFrame: gi.PushAttrib(AttribMask.PolygonBit); gi.PolygonMode(GLFace.FrontAndBack, PolygonMode.Line); break; } }
protected override void BeginRender(GraphicsInterface gi) { switch(fDrawingStyle) { case TorusDrawStyle.WireFrame: gi.PushAttrib(AttribMask.PolygonBit); gi.PolygonMode(GLFace.FrontAndBack, PolygonMode.Line); break; } }