Beispiel #1
0
    // Update is called once per frame
    void Update()
    {
        // sets blocking socket value
        SetBlockingSockets(blocking);

        // sets timeout values
        SetSendTimeout(sendTimeout);
        SetReceiveTimeout(receiveTimeout);

        // updates the client
        if (client.IsRunning())
        {
            client.Update();
        }
    }
 // updates server
 public static void Update()
 {
     client.Update();
 }