Beispiel #1
0
 /// <summary>
 /// Computes the oriented distance from a point to the plane.<br/>
 /// The distance is:
 /// <list type="Bullet">
 /// <item><b>positive</b> if the point lies above the plane (relative to the plane normal)</item>
 /// <item><b>zero</b> if the point is on the plane</item>
 /// <item><b>negative</b> if the point lies below the plane (relative to the plane normal)</item>
 /// </list> 
 /// </summary>
 /// <param name="p">The point to compute the distance for</param>
 /// <returns>The oriented distance to the plane</returns>
 public double OrientedDistance(Coordinate p)
 {
     var pb = new Vector3D(p, _basePt);
     var pbdDotNormal = pb.Dot(_normal);
     if (Double.IsNaN(pbdDotNormal))
         throw new ArgumentException("3D Coordinate has NaN ordinate");
     var d = pbdDotNormal/_normal.Length();
     return d;
 }
Beispiel #2
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 public Plane3D(Vector3D normal, Coordinate basePt)
 {
     _normal = normal;
     _basePt = basePt;
 }
 /// <summary>
 /// Computes the dot-product of this <see cref="Vector3D"/> and <paramref name="v"/>
 /// </summary>
 /// <paramref name="v">The 2nd vector</paramref>
 /// <returns>The dot product of the vectors</returns>
 public double Dot(Vector3D v)
 {
     return _x * v._x + _y * v._y + _z * v._z;
 }
Beispiel #4
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 public Plane3D(Vector3D normal, Coordinate basePt)
 {
     _normal = normal;
     _basePt = basePt;
 }