public static void ComputeDistance(IGeometry geom, Coordinate pt, PointPairDistance ptDist)
 {
     if (geom is ILineString)
     {
         ComputeDistance((ILineString) geom, pt, ptDist);
     }
     else if (geom is IPolygon)
     {
         ComputeDistance((IPolygon) geom, pt, ptDist);
     }
     else if (geom is IGeometryCollection)
     {
         var gc = (IGeometryCollection) geom;
         for (var i = 0; i < gc.NumGeometries; i++)
         {
             var g = gc.GetGeometryN(i);
             ComputeDistance(g, pt, ptDist);
         }
     }
     else
     {
         // assume geom is Point
         ptDist.SetMinimum(geom.Coordinate, pt);
     }
 }
 /// <summary>
 /// Computes the Euclidean distance (L2 metric) from a <see cref="Coordinate"/> to a <see cref="IGeometry"/>.
 /// </summary>
 /// <param name="geom">The geometry</param>
 /// <param name="pt">The Point</param>
 /// <param name="ptDist">The <c>PointPairDistance</c></param>
 public static void ComputeDistance(IGeometry geom, Coordinate pt, PointPairDistance ptDist)
 {
     if (geom is ILineString)
     {
         ComputeDistance((ILineString)geom, pt, ptDist);
     }
     else if (geom is IPolygon)
     {
         ComputeDistance((IPolygon)geom, pt, ptDist);
     }
     else if (geom is IGeometryCollection)
     {
         var gc = (IGeometryCollection)geom;
         for (int i = 0; i < gc.NumGeometries; i++)
         {
             var g = gc.GetGeometryN(i);
             ComputeDistance(g, pt, ptDist);
         }
     }
     else
     {
         // assume geom is Point
         ptDist.SetMinimum(geom.Coordinate, pt);
     }
 }
 /// <summary>
 /// Computes the Euclidean distance (L2 metric) from a <see cref="Coordinate"/> to a <see cref="Polygon"/>.
 /// </summary>
 /// <param name="poly">The <c>Polygon</c></param>
 /// <param name="pt">The Point</param>
 /// <param name="ptDist">The <c>PointPairDistance</c></param>
 public static void ComputeDistance(IPolygon poly, Coordinate pt, PointPairDistance ptDist)
 {
     ComputeDistance(poly.ExteriorRing, pt, ptDist);
     for (int i = 0; i < poly.NumInteriorRings; i++)
     {
         ComputeDistance(poly.GetInteriorRingN(i), pt, ptDist);
     }
 }
 public static void ComputeDistance(IPolygon poly, Coordinate pt, PointPairDistance ptDist)
 {
     ComputeDistance(poly.ExteriorRing, pt, ptDist);
     for (var i = 0; i < poly.NumInteriorRings; i++)
     {
         ComputeDistance(poly.GetInteriorRingN(i), pt, ptDist);
     }
 }
Beispiel #5
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 /// <summary>
 /// Updates <c>this</c> <c>PointPairDistance</c> if <paramref name="ptDist"/>
 /// has greater <see cref="Distance"/> than <c>this</c> instance.
 /// </summary>
 /// <param name="ptDist">The <c>PointPairDistance</c> to test.</param>
 public void SetMaximum(PointPairDistance ptDist)
 {
     if (_isNull || ptDist.Distance > Distance)
     {
         Initialize(ptDist[0], ptDist[1], ptDist.Distance);
     }
     //SetMaximum(ptDist._pt[0], ptDist._pt[1]);
 }
 public static void ComputeDistance(ILineString line, Coordinate pt, PointPairDistance ptDist)
 {
     var coords = line.Coordinates;
     var tempSegment = new LineSegment();
     for (var i = 0; i < coords.Length - 1; i++)
     {
         tempSegment.SetCoordinates(coords[i], coords[i + 1]);
         // this is somewhat inefficient - could do better
         var closestPt = tempSegment.ClosestPoint(pt);
         ptDist.SetMinimum(closestPt, pt);
     }
 }
        public static void ComputeDistance(ILineString line, Coordinate pt, PointPairDistance ptDist)
        {
            var coords = line.Coordinates;

            for (var i = 0; i < coords.Length - 1; i++)
            {
                TempSegment.SetCoordinates(coords[i], coords[i + 1]);
                // this is somewhat inefficient - could do better
                var closestPt = TempSegment.ClosestPoint(pt);
                ptDist.SetMinimum(closestPt, pt);
            }
        }
        private void ComputeOrientedDistance(IGeometry discreteGeom, IGeometry geom, PointPairDistance ptDist)
        {
            var distFilter = new MaxPointDistanceFilter(geom);

            discreteGeom.Apply(distFilter);
            ptDist.SetMaximum(distFilter.MaxPointDistance);

            if (_densifyFrac > 0)
            {
                var fracFilter = new MaxDensifiedByFractionDistanceFilter(geom, _densifyFrac);
                discreteGeom.Apply(fracFilter);
                ptDist.SetMaximum(fracFilter.MaxPointDistance);
            }
        }
        /// <summary>
        /// Computes the Euclidean distance (L2 metric) from a <see cref="Coordinate"/> to a <see cref="LineSegment"/>.
        /// </summary>
        /// <param name="segment">The <c>LineSegment</c></param>
        /// <param name="pt">The Point</param>
        /// <param name="ptDist">The <c>PointPairDistance</c></param>
        public static void ComputeDistance(LineSegment segment, Coordinate pt, PointPairDistance ptDist)
        {
            var closestPt = segment.ClosestPoint(pt);

            ptDist.SetMinimum(closestPt, pt);
        }
 public static void ComputeDistance(LineSegment segment, Coordinate pt, PointPairDistance ptDist)
 {
     var closestPt = segment.ClosestPoint(pt);
     ptDist.SetMinimum(closestPt, pt);
 }
Beispiel #11
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 public void SetMinimum(PointPairDistance ptDist)
 {
     SetMinimum(ptDist._pt[0], ptDist._pt[1]);
 }
 public void SetMinimum(PointPairDistance ptDist)
 {
     SetMinimum(ptDist._pt[0], ptDist._pt[1]);
 }
        private void ComputeOrientedDistance(IGeometry discreteGeom, IGeometry geom, PointPairDistance ptDist)
        {
            var distFilter = new MaxPointDistanceFilter(geom);
            discreteGeom.Apply(distFilter);
            ptDist.SetMaximum(distFilter.MaxPointDistance);

            if (_densifyFrac > 0)
            {
                var fracFilter = new MaxDensifiedByFractionDistanceFilter(geom, _densifyFrac);
                discreteGeom.Apply(fracFilter);
                ptDist.SetMaximum(fracFilter.MaxPointDistance);

            }
        }