Beispiel #1
0
        public ClientSocket(EndPoint serverEndPoint, EndPoint localEndPoint, SocketSetting setting, IBufferPool receiveDataBufferPool, Action <ITcpConnection, byte[]> messageArrivedHandler)
        {
            Ensure.NotNull(serverEndPoint, "serverEndPoint");
            Ensure.NotNull(setting, "setting");
            Ensure.NotNull(receiveDataBufferPool, "receiveDataBufferPool");
            Ensure.NotNull(messageArrivedHandler, "messageArrivedHandler");

            _connectionEventListeners = new List <IConnectionEventListener>();

            _serverEndPoint        = serverEndPoint;
            _localEndPoint         = localEndPoint;
            _setting               = setting;
            _receiveDataBufferPool = receiveDataBufferPool;
            _messageArrivedHandler = messageArrivedHandler;
            _waitConnectHandle     = new ManualResetEvent(false);
            _socket = SocketUtils.CreateSocket(_setting.SendBufferSize, _setting.ReceiveBufferSize);
            _flowControlThreshold = _setting.SendMessageFlowControlThreshold;
        }