Beispiel #1
0
 internal virtual void OnPlayerJoining(RoomPlayerEventArgs e)
 {
     if (Disposed)
     {
         return;
     }
     PlayerJoining?.Invoke(this, e);
     RoomManager.Channel.BroadcastCencored(new RoomChangeRoomInfoAck2Message(GetRoomInfo()));
 }
Beispiel #2
0
 protected virtual void OnPlayerLeft(RoomPlayerEventArgs e)
 {
     PlayerLeft?.Invoke(this, e);
     RoomManager.Channel.BroadcastCencored(new RoomChangeRoomInfoAck2Message(GetRoomInfo()));
 }
Beispiel #3
0
 internal virtual void OnPlayerJoined(RoomPlayerEventArgs e)
 {
     PlayerJoined?.Invoke(this, e);
     RoomManager.Channel.BroadcastCencored(new RoomChangeRoomInfoAck2Message(GetRoomInfo()));
 }