Beispiel #1
0
        public static void RemoveById(MapleClient c, MapleInventoryType type, int itemId, int quantity, bool fromDrop, bool consume)
        {
            if (quantity < 0)
            {
                return;
            }
            var items     = c.Player.Inventorys[type.Value].ListById(itemId);
            var remremove = quantity;

            foreach (var item in items)
            {
                if (remremove <= item.Quantity)
                {
                    RemoveFromSlot(c, type, item.Position, (short)remremove, fromDrop, consume);
                    remremove = 0;
                    break;
                }
                remremove -= item.Quantity;
                RemoveFromSlot(c, type, item.Position, item.Quantity, fromDrop, consume);
            }
            if (remremove > 0)
            {
                throw new Exception("Not enough cheese available ( ItemID:" + itemId + ", Remove Amount:" + (quantity - remremove) + "| Current Amount:" + quantity + ")");
            }
        }
Beispiel #2
0
        public static void Move(MapleClient c, MapleInventoryType type, short src, short dst)
        {
            byte srcSlot = (byte)src;
            byte dstSlot = (byte)dst;

            if (srcSlot > 127 || dstSlot > 127 || srcSlot > c.Player.Inventorys[type.Value].SlotLimit || dstSlot > c.Player.Inventorys[type.Value].SlotLimit)
            {
                return;
            }
            MapleItemInformationProvider ii = MapleItemInformationProvider.Instance;
            IMapleItem source;
            IMapleItem initialTarget;

            if (!c.Player.Inventorys[type.Value].Inventory.TryGetValue(srcSlot, out source))
            {
                return;
            }
            short olddstQ = -1;

            if (c.Player.Inventorys[type.Value].Inventory.TryGetValue(dstSlot, out initialTarget))
            {
                olddstQ = initialTarget.Quantity;
            }
            short oldsrcQ = source.Quantity;
            short slotMax = ii.GetSlotMax(c, source.ItemId);
            bool  op      = c.Player.Inventorys[type.Value].Move(srcSlot, dstSlot, slotMax);

            if (!op)
            {
                c.Send(PacketCreator.EnableActions());
                return;
            }
            if (type != MapleInventoryType.Equip && initialTarget != null && initialTarget.ItemId == source.ItemId && !ii.IsThrowingStar(source.ItemId) && !ii.IsBullet(source.ItemId))
            {
                c.Send(olddstQ + oldsrcQ > slotMax
                    ? PacketCreator.MoveAndMergeWithRestInventoryItem(type, srcSlot, dstSlot,
                                                                      (short)((olddstQ + oldsrcQ) - slotMax), slotMax)
                    : PacketCreator.MoveAndMergeInventoryItem(type, srcSlot, dstSlot,
                                                              ((Item)c.Player.Inventorys[type.Value].Inventory[dstSlot]).Quantity));
            }
            else
            {
                c.Send(PacketCreator.MoveInventoryItem(type, src, dst, 0));
            }
        }
Beispiel #3
0
        public static void RemoveById(MapleClient c, MapleInventoryType type, int itemId, int quantity, bool fromDrop, bool consume, bool v)
        {
            var items     = c.Player.Inventorys[type.Value].ListById(itemId);
            var remremove = quantity;

            foreach (var item in items)
            {
                if (remremove <= item.Quantity)
                {
                    RemoveFromSlot(c, type, item.Position, (short)remremove, fromDrop, consume);
                    remremove = 0;
                    break;
                }
                remremove -= item.Quantity;
                RemoveFromSlot(c, type, item.Position, item.Quantity, fromDrop, consume);
            }
            if (remremove > 0)
            {
                throw new Exception("[h4x] Not enough items available (" + itemId + ", " + (quantity - remremove) + "/" +
                                    quantity + ")");
            }
        }
Beispiel #4
0
 public int CountItemType(int charid, MapleInventoryType itemtype)
 {
     //int it = (int)itemtype.getType();
     //try
     //{
     //    Connection con = DatabaseConnection.getConnection();
     //    PreparedStatement ps = con.prepareStatement("SELECT COUNT(*) AS c FROM inventoryitems WHERE characterid = ? AND inventorytype = ?");
     //    ps.setInt(1, charid);
     //    ps.setInt(2, it);
     //    ResultSet rs = ps.executeQuery();
     //    if (rs.next())
     //    {
     //        return Integer.parseInt(rs.getString("c"));
     //    }
     //    rs.close();
     //    ps.close();
     //}
     //catch (Exception e)
     //{
     //    e.printStackTrace();
     //}
     return(0);
 }
Beispiel #5
0
        public IMapleItem ToItem()
        {
            IMapleItem         newitem;
            MapleInventoryType type = MapleItemInformationProvider.Instance.GetInventoryType(ItemId);

            if (type == MapleInventoryType.Equip)
            {
                newitem = new Equip(ItemId, 0xFF)
                {
                    Expiration = Expire,
                    UniqueId   = UniqueId
                };
                ((Equip)newitem).IsRing = IsRing;
            }
            else
            {
                newitem = new Item(ItemId, 0xFF, Quantity)
                {
                    Expiration = Expire,
                    UniqueId   = UniqueId
                };
            }
            return(newitem);
        }
Beispiel #6
0
        public static void RemoveFromSlot(MapleClient c, MapleInventoryType type, byte slot, short quantity, bool fromDrop, bool consume = false)
        {
            if (quantity < 0)
            {
                return;
            }
            var item      = c.Player.Inventorys[type.Value].Inventory[slot];
            var ii        = MapleItemInformationProvider.Instance;
            var allowZero = consume && (ii.IsThrowingStar(item.ItemId) || ii.IsBullet(item.ItemId));

            c.Player.Inventorys[type.Value].RemoveItem(slot, quantity, allowZero);
            if (item.Quantity == 0 && !allowZero)
            {
                c.Send(PacketCreator.ClearInventoryItem(type, item.Position, fromDrop));
            }
            else
            {
                if (!consume)
                {
                    //item.l(c.Player.getName() + " removed " + quantity + ". " + item.getQuantity() + " left.", false);
                }
                c.Send(PacketCreator.UpdateInventorySlot(type, (Item)item, fromDrop));
            }
        }
Beispiel #7
0
 public MapleInventory(MapleInventoryType type, byte slotLimit)
 {
     Inventory = new Dictionary <byte, IMapleItem>();
     SlotLimit = slotLimit;
     Type      = type;
 }
Beispiel #8
0
        public static void Drop(MapleClient c, MapleInventoryType type, byte srcSlot, short quantity)
        {
            MapleItemInformationProvider ii = MapleItemInformationProvider.Instance;

            if (srcSlot > 127)
            {
                type = MapleInventoryType.Equipped;
            }
            IMapleItem source = c.Player.Inventorys[type.Value].Inventory[srcSlot];

            if (quantity > ii.GetSlotMax(c, source.ItemId))
            {
                //try
                //{
                //    c.getChannelServer().getWorldInterface().broadcastGMMessage(c.Player.getName(), PacketCreator.serverNotice(0, c.Player.getName() + " is dropping more than slotMax.").getBytes());
                //}
                //catch (Throwable u)
                //{
                //}
            }
            if (quantity < 0 || quantity == 0 && !ii.IsThrowingStar(source.ItemId) && !ii.IsBullet(source.ItemId))
            {
                //String message = "Dropping " + quantity + " " + (source == null ? "?" : source.ItemId) + " (" +type.name() + "/" + srcSlot + ")";
                //log.info(MapleClient.getLogMessage(c, message));
                c.Close(); // disconnect the client as is inventory is inconsistent with the serverside inventory
                return;
            }
            Point dropPos = c.Player.Position;

            if (quantity < source.Quantity && !ii.IsThrowingStar(source.ItemId) && !ii.IsBullet(source.ItemId))
            {
                IMapleItem target = source.Copy();
                target.Quantity  = quantity;
                source.Quantity -= quantity;
                c.Send(PacketCreator.DropInventoryItemUpdate(type, source));
                bool weddingRing = source.ItemId == 1112804;
                bool liRing      = source.ItemId == 1112405;
                if (weddingRing)
                {
                    c.Player.Map.disappearingItemDrop(c.Player, c.Player, target, dropPos);
                }
                else if (liRing)
                {
                    c.Player.Map.disappearingItemDrop(c.Player, c.Player, target, dropPos);
                }
                else if (c.Player.Map.Everlast)
                {
                    if (ii.IsDropRestricted(target.ItemId))
                    {
                        c.Player.Map.disappearingItemDrop(c.Player, c.Player, target, dropPos);
                    }
                    else
                    {
                        c.Player.Map.spawnItemDrop(c.Player, c.Player, target, dropPos, true, false);
                    }
                }
                else
                {
                    if (ii.IsDropRestricted(target.ItemId))
                    {
                        c.Player.Map.disappearingItemDrop(c.Player, c.Player, target, dropPos);
                    }
                    else
                    {
                        c.Player.Map.spawnItemDrop(c.Player, c.Player, target, dropPos, true, false);
                    }
                }
            }
            else
            {
                c.Player.Inventorys[type.Value].RemoveSlot(srcSlot);
                c.Send(PacketCreator.DropInventoryItem(srcSlot > 127 ? MapleInventoryType.Equip : type, srcSlot));
                bool liRing = source.ItemId == 1112405;
                if (srcSlot > 127)
                {
                    c.Player.EquipChanged();
                }
                if (c.Player.Map.Everlast)
                {
                    if (ii.IsDropRestricted(source.ItemId))
                    {
                        c.Player.Map.disappearingItemDrop(c.Player, c.Player, source, dropPos);
                    }
                    else
                    {
                        c.Player.Map.spawnItemDrop(c.Player, c.Player, source, dropPos, true, false);
                        if (liRing)
                        {
                            c.Player.Map.disappearingItemDrop(c.Player, c.Player, source, dropPos);
                        }
                        else
                        {
                            c.Player.Map.spawnItemDrop(c.Player, c.Player, source, dropPos, true, true);
                        }
                    }
                }
                else
                {
                    if (ii.IsDropRestricted(source.ItemId))
                    {
                        c.Player.Map.disappearingItemDrop(c.Player, c.Player, source, dropPos);
                    }
                    else
                    {
                        if (liRing)
                        {
                            c.Player.Map.disappearingItemDrop(c.Player, c.Player, source, dropPos);
                        }
                        else
                        {
                            c.Player.Map.spawnItemDrop(c.Player, c.Player, source, dropPos, true, true);
                        }
                    }
                }
            }
        }