Beispiel #1
0
 private void startAnalyzation()
 {
     pendingAnalyzation = true;
       spriteTool = new SpriteTool();
       spriteTool.GetSpriteUsages(onSpritesReady);
 }
Beispiel #2
0
 public void SetUp()
 {
     tool = new SpriteTool(UnityEngine.Application.dataPath + @"\NguiSpriteTool\Tests\Editor\Prefabs");
 }