void JoinButtonClick(object sender, EventArgs e)
        {
            net.joinGame(ipTextBox.Text);

            backEnd     = new GameControler(net);
            net.Backend = backEnd;
            backEnd.connected();

            net.receiveOrder();
        }
        void HostButtonClick(object sender, EventArgs e)
        {
            net.hostGame();

            backEnd     = new GameControler(net);
            net.Backend = backEnd;
            backEnd.connected();

            Random random      = new Random();
            int    firstPlayer = random.Next(1, 3);

            net.sendOrder(firstPlayer);
        }