Beispiel #1
0
 public static void Deserialize(SkillConfigDefine ins, System.IO.Stream stream)
 {
     tabtoy.DataReader reader = new tabtoy.DataReader(stream);
     if (!reader.ReadHeader())
     {
         throw new System.Exception(string.Format("Deserialize failed: {0}", ins.GetType()));
     }
     Deserialize(ins, reader);
 }
Beispiel #2
0
        public SkillConfigDefine GetByID(int ID, SkillConfigDefine def = default(SkillConfigDefine))
        {
            SkillConfigDefine ret;

            if (_ByID.TryGetValue(ID, out ret))
            {
                return(ret);
            }

            if (def == default(SkillConfigDefine))
            {
                TableLogger.ErrorLine("GetByID failed, ID: {0}", ID);
            }

            return(def);
        }
Beispiel #3
0
        public static void Deserialize(SkillConfigDefine ins, tabtoy.DataReader reader)
        {
            int tag = -1;

            while (-1 != (tag = reader.ReadTag()))
            {
                switch (tag)
                {
                case 0x10000:
                {
                    ins.ID = reader.ReadInt32();
                }
                break;

                case 0x60001:
                {
                    ins.Name = reader.ReadString();
                }
                break;

                case 0x60002:
                {
                    ins.Icon = reader.ReadString();
                }
                break;

                case 0x60003:
                {
                    ins.Description = reader.ReadString();
                }
                break;

                case 0x60004:
                {
                    ins.Remark = reader.ReadString();
                }
                break;

                case 0x10005:
                {
                    ins.Profession = reader.ReadInt32();
                }
                break;

                case 0x10006:
                {
                    ins.SkillType = reader.ReadInt32();
                }
                break;

                case 0x10007:
                {
                    ins.ReleaseType = reader.ReadInt32();
                }
                break;

                case 0x10008:
                {
                    ins.TriggerType = reader.ReadInt32();
                }
                break;

                case 0x50009:
                {
                    ins.TriggerProbability = reader.ReadFloat();
                }
                break;

                case 0x1000a:
                {
                    ins.TriggerPreID = reader.ReadInt32();
                }
                break;

                case 0x5000b:
                {
                    ins.ReleaseDistance = reader.ReadFloat();
                }
                break;

                case 0x1000c:
                {
                    ins.Target = reader.ReadInt32();
                }
                break;

                case 0x5000d:
                {
                    ins.SpellTime = reader.ReadFloat();
                }
                break;

                case 0x5000e:
                {
                    ins.LastingTime = reader.ReadFloat();
                }
                break;

                case 0x7000f:
                {
                    ins.CanMove = reader.ReadBool();
                }
                break;

                case 0x50010:
                {
                    ins.CD = reader.ReadFloat();
                }
                break;

                case 0x50011:
                {
                    ins.GCD = reader.ReadFloat();
                }
                break;

                case 0x60012:
                {
                    ins.SkillsConsumption = reader.ReadString();
                }
                break;

                case 0x60013:
                {
                    ins.ActionID = reader.ReadString();
                }
                break;

                case 0x50014:
                {
                    ins.DisplacementSpeed = reader.ReadFloat();
                }
                break;

                case 0x50015:
                {
                    ins.FlyingSpeed = reader.ReadFloat();
                }
                break;

                case 0x60016:
                {
                    ins.ReadySE = reader.ReadString();
                }
                break;

                case 0x60017:
                {
                    ins.ReleaseSE = reader.ReadString();
                }
                break;

                case 0x60018:
                {
                    ins.HitSE = reader.ReadString();
                }
                break;

                case 0x10019:
                {
                    ins.DamageType = reader.ReadInt32();
                }
                break;

                case 0x5001a:
                {
                    ins.Damage = reader.ReadFloat();
                }
                break;

                case 0x5001b:
                {
                    ins.AdditionDamage = reader.ReadFloat();
                }
                break;

                case 0x5001c:
                {
                    ins.ThreatRatio = reader.ReadFloat();
                }
                break;

                case 0x1001d:
                {
                    ins.PointType = reader.ReadInt32();
                }
                break;

                case 0x1001e:
                {
                    ins.Scope = reader.ReadInt32();
                }
                break;

                case 0x5001f:
                {
                    ins.Length = reader.ReadFloat();
                }
                break;

                case 0x50020:
                {
                    ins.Width = reader.ReadFloat();
                }
                break;

                case 0x50021:
                {
                    ins.Radius = reader.ReadFloat();
                }
                break;

                case 0x50022:
                {
                    ins.CentralAngle = reader.ReadFloat();
                }
                break;

                case 0x70023:
                {
                    ins.FlownAfterKill = reader.ReadBool();
                }
                break;

                case 0x70024:
                {
                    ins.ShockAfterKill = reader.ReadBool();
                }
                break;

                case 0x60025:
                {
                    ins.Event.Add(reader.ReadString());
                }
                break;
                }
            }
        }