Provides helper methods and API calls specific to the Windows platform.
Beispiel #1
0
 /// <summary>
 /// Detects the best possible C# compiler version and instantiates it.
 /// </summary>
 /// <param name="compilerParameters">The compiler parameters to be used. Version-specific options may be set.</param>
 /// <param name="manifestFilePath">The path of an assembly file to be added to compiled binaries if possible.</param>
 private static CodeDomProvider GetCSharpCompiler(this CompilerParameters compilerParameters, string manifestFilePath)
 {
     if (Environment.Version.Major == 4)
     { // C# 4.0/5.0 (.NET 4.0/4.5)
         compilerParameters.CompilerOptions += " /win32manifest:" + manifestFilePath.EscapeArgument();
         return(new CSharpCodeProvider());
     }
     else if (File.Exists(Path.Combine(WindowsUtils.GetNetFxDirectory(WindowsUtils.NetFx35), "csc.exe")))
     { // C# 3.0 (.NET 3.5)
         compilerParameters.CompilerOptions += " /win32manifest:" + manifestFilePath.EscapeArgument();
         return(NewCSharpCodeProvider(WindowsUtils.NetFx35));
     }
     else
     { // C# 2.0 (.NET 2.0/3.0)
         return(new CSharpCodeProvider());
     }
 }
Beispiel #2
0
        /// <summary>
        /// Builds a suitable <see cref="Exception"/> for a given <see cref="Win32Exception.NativeErrorCode"/>.
        /// </summary>
        private Exception BuildException(int error)
        {
            switch (error)
            {
            case Win32ErrorFailNoactionReboot:
            case Win32ErrorFailShutdown:
            case Win32ErrorFailRestart:
                string message = new Win32Exception(error).Message + Environment.NewLine + StringUtils.Join(Environment.NewLine, ListAppProblems(out var permissionDenied));

                if (permissionDenied)
                {
                    return(new UnauthorizedAccessException(message));
                }
                else
                {
                    return(new IOException(message));
                }

            default:
                return(WindowsUtils.BuildException(error));
            }
        }