public void TestHasOnePairWithNoCards()
        {
            var cardList = new List <Card>();

            var result = DeckClassification.IsOnePair(cardList);

            Assert.IsFalse(result);
        }
Beispiel #2
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        public static int BetRequest(JObject gameState)
        {
            System.Console.Write(gameState);
            return(1000);

            System.Console.Write(gameState);
            GameState gameStateSerialized = ReadData.GameState(gameState);
            var       currentPlayer       = Player.GetCurrentPlayer(gameStateSerialized.players);

            var hand = DeckClassification.GetHand(GetActualCards(gameStateSerialized));

            if (GetActualCards(gameStateSerialized).Count() < 6)
            {
                System.Console.Write("Karten nicht vollständig:" + gameStateSerialized.current_buy_in);
                return(gameStateSerialized.current_buy_in);
            }
            else
            {
                var einsatz = Bet.CalculateBet(hand, currentPlayer.stack);
                System.Console.Write("Karten vollständig:" + einsatz);
                return(einsatz);
            }
        }