private void OnFrame(RGBTextureFrame frame) { NRDebugger.Log("OnFrame"); // update camera pose UpdateHeadPoseByTimestamp(frame.timeStamp); // commit a frame m_CameraInput.OnFrame(frame); }
private void OnFrame(RGBTextureFrame frame) { // Update camera pose UpdateHeadPoseByTimestamp(frame.timeStamp); // Commit a frame m_BlendCamera.OnFrame(frame); }