private void OnFrame(RGBTextureFrame frame)
        {
            NRDebugger.Log("OnFrame");
            // update camera pose
            UpdateHeadPoseByTimestamp(frame.timeStamp);

            // commit a frame
            m_CameraInput.OnFrame(frame);
        }
        private void OnFrame(RGBTextureFrame frame)
        {
            // Update camera pose
            UpdateHeadPoseByTimestamp(frame.timeStamp);

            // Commit a frame
            m_BlendCamera.OnFrame(frame);
        }