Beispiel #1
0
        private static void     OnGUISettings()
        {
            if (Utility.IsCustomEditorCompatible == false)
            {
                EditorGUILayout.HelpBox("NG Tools has detected a change in Unity code. Please contact the author.", MessageType.Error);

                if (GUILayout.Button("Contact the author") == true)
                {
                    ContactFormWizard.Open(ContactFormWizard.Subject.BugReport, "MonoScriptEditor is incompatible with " + Utility.UnityVersion + ".");
                }
                return;
            }

            InspectorGadgetSettings settings = HQ.Settings.Get <InspectorGadgetSettings>();

            EditorGUI.BeginChangeCheck();
            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Script visualizer lets you select the text when you inspect a script.", GeneralStyles.WrapLabel);
            bool active = NGEditorGUILayout.Switch("Script Visualizer", settings.activeScriptVisualizer);

            if (EditorGUI.EndChangeCheck() == true)
            {
                bool mustUpdate = active == true?Utility.AddCustomEditor(typeof(MonoScript), typeof(MonoScriptEditor)) : Utility.RemoveCustomEditor(typeof(MonoScriptEditor));

                if (mustUpdate == true)
                {
                    MonoScriptEditor.UpdateInspector();
                }

                settings.activeScriptVisualizer = active;
                HQ.InvalidateSettings();
            }
        }
Beispiel #2
0
        static MonoScriptEditor()
        {
            NGInspectorGadget.GUISettings += MonoScriptEditor.OnGUISettings;

            HQ.SettingsChanged += () =>
            {
                if (HQ.Settings == null)
                {
                    return;
                }

                if (HQ.Settings.Get <InspectorGadgetSettings>().activeScriptVisualizer == true)
                {
                    if (Utility.AddCustomEditor(typeof(MonoScript), typeof(MonoScriptEditor)) == true)
                    {
                        MonoScriptEditor.UpdateInspector();
                    }
                }
                else if (Utility.RemoveCustomEditor(typeof(MonoScriptEditor)) == true)
                {
                    MonoScriptEditor.UpdateInspector();
                }
            };
        }