void timer_Tick(object sender, EventArgs e)
        {
            data.UpdateLiveScores();
            int week = data.GetWeek();

            games = controller.GetScores(week);
            GameScore[] scores = new GameScore[games.Length];
            for (int i = 0; i < games.Length; i++)
            {
                string    score = games[i].Score1 + "-" + games[i].Score2;
                GameScore temp  = new GameScore(games[i].Team1, games[i].Team2, score);
                panel.Children.RemoveAt(i);
                panel.Children.Insert(i, temp);
            }
            InitializeComponent();
        }
 public Primary(User use, Controller controller)
 {
     this.controller = controller;
     us    = use;
     week  = data.GetWeek();
     games = controller.GetScores(week);
     InitializeComponent();
     GameScore[] scores = new GameScore[games.Length];
     //InitializeComponent();
     for (int i = 0; i < games.Length; i++)
     {
         if (games[i].Team1.Equals(us.FavTeam) || games[i].Team2.Equals(us.FavTeam))
         {
             string    score = games[i].Score1 + "-" + games[i].Score2;
             GameScore temp  = new GameScore(games[i].Team1, games[i].Team2, score);
             panel.Children.Add(temp);
             game = i;
             break;
         }
     }
     //InitializeComponent();
     p  = controller.GetFavoritePlayers(games[game].Team1, week);
     p2 = controller.GetFavoritePlayers(games[game].Team2, week);
     data.UpdateWeeklyStats(week, p[x].Id);
     data.UpdateWeeklyStats(week, p2[x].Id);
     p  = controller.GetFavoritePlayers(games[game].Team1, week);
     p2 = controller.GetFavoritePlayers(games[game].Team2, week);
     player1.Content = p[x].Name;
     yd1.Text       += " " + p[x].SeasonStats.PassingYds.ToString();
     td1.Text       += " " + p[x].SeasonStats.PassingTds.ToString();
     misc1.Text     += " " + p[x].SeasonStats.Interceptions.ToString();
     player2.Content = p2[x].Name;
     yd2.Text       += "Passing Yards: " + p2[x].SeasonStats.PassingYds.ToString();
     td2.Text       += "Touchdowns: " + p2[x].SeasonStats.PassingTds.ToString();
     misc2.Text     += "Interceptions: " + p2[x].SeasonStats.Interceptions.ToString();
     x++;
     timer2.Elapsed  += timer2_Tick;
     timer2.AutoReset = true;
     timer2.Enabled   = true;
     timer.Elapsed   += timer2_Tick;
     timer.AutoReset  = true;
     timer.Enabled    = true;
 }
        public LiveScores()
        {
            int week = data.GetWeek();

            games = controller.GetScores(week);
            InitializeComponent();
            GameScore[] scores = new GameScore[games.Length];
            for (int i = 0; i < games.Length; i++)
            {
                string    score = games[i].Score1 + "-" + games[i].Score2;
                GameScore temp  = new GameScore(games[i].Team1, games[i].Team2, score);
                panel.Children.Add(temp);
            }
            InitializeComponent();

            /*DispatcherTimer timer = new DispatcherTimer();
             * timer.Interval = TimeSpan.FromMinutes(1);
             * timer.Tick += timer_Tick;
             * timer.Start();*/
        }
        void timer_Tick(object sender, EventArgs e)
        {
            data.UpdateLiveScores();
            int week = data.GetWeek();

            games = controller.GetScores(week);
            GameScore[] scores = new GameScore[games.Length];
            for (int i = 0; i < games.Length; i++)
            {
                if (games[i].Team1.Equals(us.FavTeam) || games[i].Team2.Equals(us.FavTeam))
                {
                    string    score = games[i].Score1 + "-" + games[i].Score2;
                    GameScore temp  = new GameScore(games[i].Team1, games[i].Team2, score);
                    panel.Children.Add(temp);
                    break;
                }
            }
            InitializeComponent();
            if (IsClosed)
            {
                timer2.Enabled = false;
            }
        }