public void InitializeAllReadRegisterCommands(List <DataPoint> dataPoints)
        {
            if (null == dataPoints)
            {
                return;
            }

            List <List <DataPoint> > dataPointsGroupedForRead = DataPointGrouper.GroupingDataPointsForReadRegister(dataPoints);

            foreach (var dataPointsGroup in dataPointsGroupedForRead)
            {
                List <List <byte> > requestCommadBytes =
                    RequestCommandByteStreamCreater.CreateRequestCommandByteStreamForReadRegisterBy(dataPointsGroup);

                foreach (var requestCommadByte in requestCommadBytes)
                {
                    ReadRegisterCommand readRegisterCommand = new ReadRegisterCommand();

                    //请求唯一性,用guid标示唯一性
                    List <byte> guidBytes = Guid.NewGuid().ToByteArray().ToList();
                    requestCommadByte.AddRange(guidBytes);

                    readRegisterCommand.ReadCommand = requestCommadByte;

                    //把所有的读命令保存在内存中,换取速度
                    this.allReadRegisterCommands.Enqueue(readRegisterCommand);
                }
            }
        }
        private void ReadRegister()
        {
            ReadRegisterCommand readRegisterCommand = this.allReadRegisterCommands.Dequeue();

            this.modbusRtu.WriteSerialPort(readRegisterCommand.ReadCommand.ToArray());

            this.allReadRegisterCommands.Enqueue(readRegisterCommand);
        }
        private void InitializeAllReadRegisterCommands(List <DataPoint> dataPoints)
        {
            if (null != dataPoints)
            {
                return;
            }

            List <List <DataPoint> > dataPointsGroupedForRead = DataPointGrouper.GroupingDataPointsForReadRegister(dataPoints);

            foreach (var dataPointsGroup in dataPointsGroupedForRead)
            {
                List <List <byte> > requestCommadBytes =
                    RequestCommandByteStreamCreater.CreateRequestCommandByteStreamForReadRegisterBy(dataPointsGroup);

                foreach (var requestCommadByte in requestCommadBytes)
                {
                    ReadRegisterCommand readRegisterCommand = new ReadRegisterCommand();
                    readRegisterCommand.ReadCommand = requestCommadByte;

                    //把所有的读命令保存在内存中,换取速度
                    this.allReadRegisterCommands.Enqueue(readRegisterCommand);
                }
            }
        }
        private void ReadRegister()
        {
            if (null == this.allReadRegisterCommands ||
                this.allReadRegisterCommands.Count < 1)
            {
                return;
            }

            if (canSendNextRequestCommandBytes)
            {
                this.CurrentReadRegisterCommand = this.allReadRegisterCommands.Dequeue();
                if (null != this.CurrentReadRegisterCommand)
                {
                    this.serialPortNotResponseCount = 0;

                    //TODO:删除,测试用的
                    //List<byte> textBytes = new List<byte>();

                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x03);
                    //textBytes.Add((byte)0x07);
                    //textBytes.Add((byte)0xD4);
                    //textBytes.Add((byte)0x00);
                    //textBytes.Add((byte)0x01);
                    //textBytes.Add((byte)0x09);
                    //textBytes.Add((byte)0x09);

                    ////GUID
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);

                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);
                    //textBytes.Add((byte)0x02);

                    //this.modbusRtu.WriteSerialPort(textBytes.ToArray());

                    this.modbusRtu.WriteSerialPort(this.CurrentReadRegisterCommand.ReadCommand.ToArray());

                    this.allReadRegisterCommands.Enqueue(this.CurrentReadRegisterCommand);

                    this.canSendNextRequestCommandBytes = false;
                }
            }
            else
            {
                if (SerialPortNotResponseGiveUpValue < ++this.serialPortNotResponseCount)
                {
                    //如果在modbus没有响应,超过SerialPortNotResponseGiveUpValue指定
                    //的次数,就可以发生下一个请求。
                    this.canSendNextRequestCommandBytes = true;
                }

                System.Threading.Thread.Sleep(2000);
            }
        }