Beispiel #1
0
 private void OnKeyDown(object sender, KeyEventArgs e)
 {
     if (!IsOpen)
     {
         if (KeyboardUtilities.IsKeyModifyingPopupState(e))
         {
             IsOpen = true;
             // Calendar will get focus in Calendar_Loaded().
             e.Handled = true;
         }
     }
     else
     {
         if (_calendar.IsKeyboardFocusWithin)
         {
             if (KeyboardUtilities.IsKeyModifyingPopupState(e))
             {
                 CloseDateTimePicker(true);
                 e.Handled = true;
             }
             else
             {
                 this.ManageEnterEscapeKeys(e);
             }
         }
         else if (_timePicker.IsKeyboardFocusWithin && !_timePicker.IsOpen && !e.Handled)
         {
             this.ManageEnterEscapeKeys(e);
         }
     }
 }
Beispiel #2
0
 /// <summary>
 /// Handles the <see cref="E:KeyDown" /> event.
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="e">The <see cref="KeyEventArgs" /> instance containing the event data.</param>
 private void OnKeyDown(object sender, KeyEventArgs e)
 {
     if (!IsOpen)
     {
         if (KeyboardUtilities.IsKeyModifyingPopupState(e))
         {
             IsOpen = true;
             // Focus will be on ListBoxItem in Popup_Opened().
             e.Handled = true;
         }
     }
     else
     {
         if (KeyboardUtilities.IsKeyModifyingPopupState(e))
         {
             CloseColorPicker(true);
             e.Handled = true;
         }
         else if (e.Key == Key.Escape)
         {
             CloseColorPicker(true);
             e.Handled = true;
         }
     }
 }
Beispiel #3
0
 private void OnKeyDown(object sender, KeyEventArgs e)
 {
     if (!IsOpen)
     {
         if (KeyboardUtilities.IsKeyModifyingPopupState(e))
         {
             IsOpen = true;
             // TimeListBox_Loaded() will focus on ListBoxItem.
             e.Handled = true;
         }
     }
     else
     {
         if (KeyboardUtilities.IsKeyModifyingPopupState(e))
         {
             CloseTimePicker(true);
             e.Handled = true;
         }
         else if (e.Key == Key.Enter)
         {
             CloseTimePicker(true);
             e.Handled = true;
         }
         else if (e.Key == Key.Escape)
         {
             Value = _initialValue;
             CloseTimePicker(true);
             e.Handled = true;
         }
     }
 }