public ActionResult Create(CLAN clan)
        {
            if (ModelState.IsValid)
            {
                clan.CL_FCREACION = DateTime.Now;
                if (clan.CL_PRIV == null) {
                    clan.CL_PRIV = false;
                }

                db.CLAN.Add(clan);

                db.SaveChanges();
                return RedirectToAction("Index");
            }

            return View(clan);
        }
 public ActionResult Edit(CLAN clan)
 {
     if (ModelState.IsValid)
     {
         db.Entry(clan).State = EntityState.Modified;
         db.SaveChanges();
         return RedirectToAction("Index");
     }
     return View(clan);
 }