public CompanionAppHandler(DiscordSocketClient Client)
        {
            _client = Client;

            _audioBridge = new AudioBridge();

            _server = new SimpleTcpServer();

            _server.Delimiter = 0x13;

            _server.StringEncoder = Encoding.UTF8;

            _server.DataReceived += DataReceivedAsync;

            _server.ClientConnected += ClientConnected;

            Start();
        }
Beispiel #2
0
 public Audio()
 {
     _audioService   = new AudioService();
     _messageService = new MessageService();
     _audioBridge    = new AudioBridge();
 }