Beispiel #1
0
        private void SaveAt(MuseReciever reciever, string path)
        {
            if (string.IsNullOrEmpty(path))
            {
                return;
            }
            if (reciever.Tokens == 0)
            {
                return;
            }

            MidiAsset asset = MidiAsset.CreateInstance <MidiAsset>();

            asset.MidiFile = MuseDecoder.DecodeMuseEncoding(reciever.EncodedMidi);

            //int i = 1;
            //string org = Path.GetDirectoryName(path) + Path.DirectorySeparatorChar + Path.GetFileNameWithoutExtension(path);
            //string ext = Path.GetExtension(path);
            //while (File.Exists(path)) {
            //    path = org + i + ext;
            //    i++;
            //        }
            if (File.Exists(path))
            {
                File.Delete(path);
            }
            AssetDatabase.CreateAsset(asset, path);
        }
 public void Play()
 {
     //Debug.Log("Play L: "+encodedMidi.Length);
     //DebugTask();
     MidiPlayer.Play(MuseDecoder.DecodeMuseEncoding(EncodedMidi));
 }