Beispiel #1
0
        private static void DrawChannel(string indent, IEnumerable<Channel> channels, IEnumerable<User> users, Channel c)
        {
            Console.WriteLine(indent + c.Name + (c.Temporary ? "(temp)" : ""));

            foreach (var user in users.Where(u => u.Channel == c))
                Console.WriteLine(indent + "->" + user.Name);

            foreach (var channel in channels.Where(ch => ch.Parent == c.Id && ch.Parent != ch.Id))
                DrawChannel(indent + "\t", channels, users, channel);
        }
Beispiel #2
0
        private static void DrawChannel(string indent, IEnumerable<Channel> channels, IEnumerable<User> users, Channel c)
        {
            Console.WriteLine(indent + c.Name + (c.Temporary ? "(temp)" : ""));

            foreach (var user in users.Where(u => u.Channel.Equals(c)))
            {
                if (string.IsNullOrWhiteSpace(user.Comment))
                    Console.WriteLine(indent + "-> " + user.Name);
                else
                    Console.WriteLine(indent + "-> " + user.Name + " (" + user.Comment + ")");
            }

            foreach (var channel in channels.Where(ch => ch.Parent == c.Id && ch.Parent != ch.Id))
                DrawChannel(indent + "\t", channels, users, channel);
        }
        public void ChannelState(Packets.ChannelState channelState)
        {
            var channel = channels.AddOrUpdate(channelState.ChannelId, i =>
                {
                    return new Channel(channelState.ChannelId, channelState.Name, channelState.Parent) { Temporary = channelState.Temporary };
                },
                (i, c) =>
                {
                    c.Name = channelState.Name;
                    return c;
                }
            );

            if (channel.Id == 0)
                RootChannel = channel;
        }
 protected virtual void ChannelLeft(Channel channel)
 {
 }
 protected virtual void ChannelJoined(Channel channel)
 {
 }
        protected override void ChannelLeft(Channel channel)
        {
            base.ChannelLeft(channel);

            if (channelLeftDelegate != null) channelLeftDelegate(this, channel);
        }
        protected override void ChannelJoined(Channel channel)
        {
            base.ChannelJoined(channel);

            if (channelJoinedDelegate != null) channelJoinedDelegate(this, channel);
        }