public AnimationBuilder Reversed() { var newAnimator = new AnimationBuilder() { animatePhysics = animatePhysics, isRelative = isRelative, loops = loops, resetsOnComplete = resetsOnComplete, reverses = reverses }; for (var i = times.Count - 1; i >= 0; --i) { newAnimator.times.Add(times[0] + times[times.Count - 1] - times[i]); } for (var i = frames.Count - 1; i >= 0; --i) { newAnimator.frames.Add(frames[i].Clone()); } return(newAnimator); }
public AnimationBuilder Clone() { var newAnimator = new AnimationBuilder() { animatePhysics = animatePhysics, isRelative = isRelative, loops = loops, resetsOnComplete = resetsOnComplete, reverses = reverses }; for (var i = 0; i < frames.Count; ++i) { newAnimator.times.Add(times[i]); } for (var i = 0; i < frames.Count; ++i) { newAnimator.frames.Add(frames[i].Clone()); } return(newAnimator); }