public AnimeMatch(AnimeWishlist wishlist)
            {
                _items = new Item[wishlist.Items.Count];

                for (var i = 0; i < _items.Length; i++)
                {
                    _items[i] = new Item(wishlist.Items[i]);
                }
            }
 void ResetAnimeMatch(AnimeWishlist wishlist)
 {
     try
     {
         _anime = new AnimeMatch(wishlist);
         _logger.LogDebug($"Loaded anime wishlist: {JsonConvert.SerializeObject(wishlist)}");
     }
     catch (Exception e)
     {
         _anime = default;
         _logger.LogWarning(e, "Could not build anime match.");
     }
 }