Beispiel #1
0
        private void menuZones_Click(object sender, EventArgs e)
        {
            //Create a new instance of the Zones editor
            frmZones zones = new frmZones();

            //Show it as a dialog. This prevents other editors from starting at the same time.
            //Ensures that the static Editor Type will only be accessed by one editor at a time.
            zones.ShowDialog();

            //While the editor is visible, just keep the App responsive.
            while (zones.Visible)
            {
                Application.DoEvents();
            }

            //Null the reference we have.
            zones = null;
        }
Beispiel #2
0
        private void menuZones_Click(object sender, EventArgs e)
        {
            //Create a new instance of the Zones editor
            frmZones zones = new frmZones();

            //Show it as a dialog. This prevents other editors from starting at the same time.
            //Ensures that the static Editor Type will only be accessed by one editor at a time.
            zones.ShowDialog();

            //While the editor is visible, just keep the App responsive.
            while (zones.Visible)
            {
                Application.DoEvents();
            }

            //Null the reference we have.
            zones = null;
        }