public override void OnStart(PartModule.StartState state)
 {
     if (autopilot != null)
     {
         desiredInclination = autopilot.desiredInclination;  // FIXME: remove this indirection
     }
     navBall = core.GetComputerModule <MechJebModuleAscentNavBall>();
 }
Beispiel #2
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 public override void OnStart(PartModule.StartState state)
 {
     autopilot = core.GetComputerModule <MechJebModuleAscentAutopilot>();
     if (autopilot != null)
     {
         desiredInclination = autopilot.desiredInclination;
     }
     navBall = core.GetComputerModule <MechJebModuleAscentNavBall>();
 }
 public override void OnStart(PartModule.StartState state)
 {
     autopilot = core.GetComputerModule<MechJebModuleAscentAutopilot>();
     if (autopilot != null)
     {
         desiredInclination = autopilot.desiredInclination;
     }
     navBall = core.GetComputerModule<MechJebModuleAscentNavBall>();
 }