Beispiel #1
0
        private bool HasRespawnStone()
        {
            int itemNumByTpid = ModelBase <a3_BagModel> .getInstance().getItemNumByTpid(1508u);

            return(itemNumByTpid >= 1);
        }
Beispiel #2
0
        public bool CheckRuneLevelupAvailable()
        {
            bool flag = this.runedic == null;

            if (flag)
            {
                this.ReadRuneRequire(null);
            }
            List <int> list = new List <int>(this.runeReqDic.Keys);
            bool       result;

            for (int i = 0; i < list.Count; i++)
            {
                int  now_lv = this.runedic[list[i]].now_lv;
                bool flag2  = now_lv == this.runeReqDic[list[i]].Count;
                if (!flag2)
                {
                    RuneRequire runeRequire = this.runeReqDic[list[i]][now_lv + 1];
                    bool        flag3       = (ulong)ModelBase <PlayerModel> .getInstance().lvl >= (ulong)((long)runeRequire.req_role_lvl) && (ulong)ModelBase <PlayerModel> .getInstance().up_lvl >= (ulong)((long)runeRequire.req_role_zhuan);

                    if (flag3)
                    {
                        result = true;
                        return(result);
                    }
                }
            }
            result = false;
            return(result);
        }
            public void SetInfo(ItemTeamData itd = null, bool meIsCaptain = false)
            {
                bool flag = itd != null;

                if (flag)
                {
                    this.itemTeamData = itd;
                    this.cid          = itd.cid;
                    this.txtName.text = itd.name;
                    this.txtLvl.text  = string.Concat(new object[]
                    {
                        itd.zhuan,
                        "转",
                        itd.lvl,
                        "级"
                    });
                    this.txtCombat.text = itd.combpt.ToString();
                    uint num   = itd.carr;
                    bool flag2 = num == 0u;
                    if (flag2)
                    {
                        num = (uint)ModelBase <PlayerModel> .getInstance().profession;
                    }
                    bool flag3 = a3_currentTeamPanel._instance.carrSpriteDic.ContainsKey(num);
                    if (flag3)
                    {
                        this.iconHead.sprite = a3_currentTeamPanel._instance.carrSpriteDic[num];
                        this.iconHead.SetNativeSize();
                    }
                    bool online = itd.online;
                    if (online)
                    {
                        this.iconHead.gameObject.GetComponent <Image>().material        = null;
                        this.iconCaptain.gameObject.GetComponent <Image>().material     = null;
                        this.txtName.transform.parent.GetComponent <Image>().material   = null;
                        this.txtLvl.transform.parent.GetComponent <Image>().material    = null;
                        this.txtCombat.transform.parent.GetComponent <Image>().material = null;
                    }
                    else
                    {
                        this.iconHead.gameObject.GetComponent <Image>().material        = a3_currentTeamPanel._instance.materialGrey;
                        this.iconCaptain.gameObject.GetComponent <Image>().material     = a3_currentTeamPanel._instance.materialGrey;
                        this.txtName.transform.parent.GetComponent <Image>().material   = a3_currentTeamPanel._instance.materialGrey;
                        this.txtLvl.transform.parent.GetComponent <Image>().material    = a3_currentTeamPanel._instance.materialGrey;
                        this.txtCombat.transform.parent.GetComponent <Image>().material = a3_currentTeamPanel._instance.materialGrey;
                    }
                    this.noEmpty.gameObject.SetActive(true);
                    this.empty.gameObject.SetActive(false);
                    this.iconCaptain.gameObject.SetActive(itd.isCaptain);
                    bool flag4 = meIsCaptain && this.cid != ModelBase <PlayerModel> .getInstance().cid;

                    if (flag4)
                    {
                        this.btnRemoveTeam.gameObject.SetActive(true);
                    }
                    else
                    {
                        this.btnRemoveTeam.gameObject.SetActive(false);
                    }
                }
                else
                {
                    this.empty.gameObject.SetActive(true);
                    this.noEmpty.gameObject.SetActive(false);
                }
            }
Beispiel #4
0
        public override void record_login()
        {
            Variant variant = new Variant();

            variant["roleId"] = ModelBase <PlayerModel> .getInstance().cid;

            variant["roleName"] = ModelBase <PlayerModel> .getInstance().name;

            variant["roleLevel"] = this.getlv(ModelBase <PlayerModel> .getInstance().up_lvl, ModelBase <PlayerModel> .getInstance().lvl);
            variant["roleGold"]  = ModelBase <PlayerModel> .getInstance().money;

            variant["roleYb"] = ModelBase <PlayerModel> .getInstance().gold;

            variant["roleCreateTime"] = ModelBase <PlayerModel> .getInstance().crttm;

            variant["roleServerId"]   = Globle.curServerD.sid;
            variant["roleServerName"] = Globle.curServerD.server_name;
            variant["rolevip"]        = ModelBase <PlayerModel> .getInstance().vip;

            variant["rolePartyName"] = "";
            variant["rolePartyId"]   = ModelBase <PlayerModel> .getInstance().clanid;

            variant["rolePower"] = ModelBase <PlayerModel> .getInstance().combpt;

            variant["rolePartyRoleId"]   = "";
            variant["rolePartyRoleName"] = "";
            variant["roleProfessionId"]  = ModelBase <PlayerModel> .getInstance().profession;

            variant["roleProfession"] = "";
            variant["roleFriendlist"] = "";
            string text = JsonManager.VariantToString(variant);

            AnyPlotformSDK.Call_Cmd("enterGame", "lanRole", text, false);
            debug.Log("[record]login:" + text);
        }
Beispiel #5
0
        public int GetCheckCount(int defaultValue = 10)
        {
            List <SXML> nodeList = XMLMgr.instance.GetSXML("skill.skill_check", "").GetNodeList("skill_check", "");
            int         result;

            for (int i = 0; i < nodeList.Count; i++)
            {
                bool flag = (long)nodeList[i].getInt("check_zhuan") > (long)((ulong)ModelBase <PlayerModel> .getInstance().up_lvl) || ((long)nodeList[i].getInt("check_zhuan") == (long)((ulong)ModelBase <PlayerModel> .getInstance().up_lvl) && (long)nodeList[i].getInt("check_lv") >= (long)((ulong)ModelBase <PlayerModel> .getInstance().lvl));
                if (flag)
                {
                    result = nodeList[i].getInt("check_count");
                    return(result);
                }
            }
            result = defaultValue;
            return(result);
        }
Beispiel #6
0
        private void OnClickToGetExp(int type)
        {
            A3_VipModel a3_VipModel = ModelBase <A3_VipModel> .getInstance();

            bool flag = !this.offLineModel.CanGetExp;

            if (flag)
            {
                flytxt.instance.fly(ContMgr.getCont("off_line_empty", null), 0, default(Color), null);
                InterfaceMgr.getInstance().close(InterfaceMgr.OFFLINEEXP);
                a3_expbar.instance.getGameObjectByPath("operator/LightTips/btnAuto_off_line_exp").SetActive(false);
            }
            else
            {
                this.offline_item.Clear();
                this.offline = true;
                switch (type)
                {
                case 1:
                {
                    bool isOn = this.fenjie.isOn;
                    if (isOn)
                    {
                        BaseProxy <OffLineExpProxy> .getInstance().sendType(1, true);
                    }
                    else
                    {
                        BaseProxy <OffLineExpProxy> .getInstance().sendType(1, false);
                    }
                    this.currentType = 1;
                    break;
                }

                case 2:
                {
                    bool flag2 = ModelBase <PlayerModel> .getInstance().money < ModelBase <OffLineModel> .getInstance().GetCost(2);

                    if (flag2)
                    {
                        flytxt.instance.fly(ContMgr.getCont("off_line_exp_money", null), 0, default(Color), null);
                    }
                    else
                    {
                        bool isOn2 = this.fenjie.isOn;
                        if (isOn2)
                        {
                            BaseProxy <OffLineExpProxy> .getInstance().sendType(2, true);
                        }
                        else
                        {
                            BaseProxy <OffLineExpProxy> .getInstance().sendType(2, false);
                        }
                    }
                    this.currentType = 2;
                    break;
                }

                case 3:
                {
                    bool flag3 = ModelBase <PlayerModel> .getInstance().gold < ModelBase <OffLineModel> .getInstance().GetCost(3);

                    if (flag3)
                    {
                        flytxt.instance.fly(ContMgr.getCont("off_line_exp_gold", null), 0, default(Color), null);
                    }
                    else
                    {
                        bool isOn3 = this.fenjie.isOn;
                        if (isOn3)
                        {
                            BaseProxy <OffLineExpProxy> .getInstance().sendType(3, true);
                        }
                        else
                        {
                            BaseProxy <OffLineExpProxy> .getInstance().sendType(3, false);
                        }
                    }
                    this.currentType = 3;
                    break;
                }

                case 4:
                {
                    bool flag4 = ModelBase <PlayerModel> .getInstance().gold < ModelBase <OffLineModel> .getInstance().GetCost(4);

                    if (flag4)
                    {
                        flytxt.instance.fly(ContMgr.getCont("off_line_exp_gold", null), 0, default(Color), null);
                    }
                    else
                    {
                        bool isOn4 = this.fenjie.isOn;
                        if (isOn4)
                        {
                            BaseProxy <OffLineExpProxy> .getInstance().sendType(4, true);
                        }
                        else
                        {
                            BaseProxy <OffLineExpProxy> .getInstance().sendType(4, false);
                        }
                    }
                    this.currentType = 4;
                    break;
                }
                }
            }
        }
Beispiel #7
0
        public void setTxt_jjc(bool b)
        {
            this.cs_jjc.text = string.Concat(new object[]
            {
                "(",
                ModelBase <A3_ActiveModel> .getInstance().callenge_cnt - ModelBase <A3_ActiveModel> .getInstance().pvpCount + ModelBase <A3_ActiveModel> .getInstance().buyCount,
                "/",
                ModelBase <A3_ActiveModel> .getInstance().callenge_cnt,
                ")"
            });
            if (b)
            {
                bool flag = ModelBase <A3_ActiveModel> .getInstance().callenge_cnt - ModelBase <A3_ActiveModel> .getInstance().pvpCount + ModelBase <A3_ActiveModel> .getInstance().buyCount <= 0;

                if (flag)
                {
                    this.jjc_bt.gameObject.GetComponent <Button>().interactable = false;
                }
                else
                {
                    this.jjc_bt.gameObject.GetComponent <Button>().interactable = true;
                }
            }
            else
            {
                this.jjc_bt.gameObject.GetComponent <Button>().interactable = false;
            }
        }
Beispiel #8
0
        private void onVip(Variant data)
        {
            ModelBase <PlayerModel> .getInstance().vipChange(data);

            base.dispatchEvent(GameEvent.Create(VipProxy.EVENT_ON_VIP_CHANGE, this, data, false));
        }
Beispiel #9
0
        public a3_ygyiwuModel()
        {
            SXML        sXML     = XMLMgr.instance.GetSXML("accent_relic.relic", "carr==" + ModelBase <PlayerModel> .getInstance().profession);
            List <SXML> nodeList = sXML.GetNodeList("relic_god", "");

            for (int i = 0; i < nodeList.Count; i++)
            {
                yiwuInfo yiwuInfo = new yiwuInfo();
                yiwuInfo.id                     = nodeList[i].getInt("id");
                yiwuInfo.need_zdl               = nodeList[i].getInt("zdl");
                yiwuInfo.isGod                  = true;
                yiwuInfo.name                   = nodeList[i].getString("name");
                yiwuInfo.des                    = nodeList[i].getString("des");
                yiwuInfo.needexp                = nodeList[i].getInt("exp");
                yiwuInfo.place                  = nodeList[i].getString("place");
                yiwuInfo.awardName              = nodeList[i].getString("des1");
                yiwuInfo.awardDesc              = nodeList[i].getString("des2");
                yiwuInfo.iconid                 = nodeList[i].getInt("icon");
                yiwuInfo.awardId                = nodeList[i].GetNode("award", "").getInt("id");
                yiwuInfo.awardType              = nodeList[i].GetNode("award", "").getInt("type");
                yiwuInfo.eff                    = nodeList[i].getString("eff");
                yiwuInfo.fbBox_title            = nodeList[i].getString("title");
                yiwuInfo.fbBox_dec              = nodeList[i].getString("desc");
                this.Allywlist_God[yiwuInfo.id] = yiwuInfo;
            }
            List <SXML> sXMLList = XMLMgr.instance.GetSXMLList("accent_relic.relic", "type==" + 2);
            SXML        sXML2    = null;

            foreach (SXML current in sXMLList)
            {
                bool flag = current.getInt("carr") == ModelBase <PlayerModel> .getInstance().profession;

                if (flag)
                {
                    sXML2 = current;
                }
            }
            List <SXML> nodeList2 = sXML2.GetNodeList("relic_god", "");

            for (int j = 0; j < nodeList2.Count; j++)
            {
                yiwuInfo yiwuInfo2 = new yiwuInfo();
                yiwuInfo2.id                     = nodeList2[j].getInt("id");
                yiwuInfo2.need_zdl               = nodeList2[j].getInt("zdl");
                yiwuInfo2.isGod                  = false;
                yiwuInfo2.name                   = nodeList2[j].getString("name");
                yiwuInfo2.des                    = nodeList2[j].getString("des");
                yiwuInfo2.place                  = nodeList2[j].getString("place");
                yiwuInfo2.awardName              = nodeList2[j].getString("des1");
                yiwuInfo2.awardDesc              = nodeList2[j].getString("des2");
                yiwuInfo2.iconid                 = nodeList2[j].getInt("icon");
                yiwuInfo2.awardId                = nodeList2[j].GetNode("award", "").getInt("id");
                yiwuInfo2.awardType              = nodeList2[j].GetNode("award", "").getInt("type");
                yiwuInfo2.fbBox_title            = nodeList2[j].getString("title");
                yiwuInfo2.fbBox_dec              = nodeList2[j].getString("desc");
                yiwuInfo2.eff                    = nodeList2[j].getString("eff");
                yiwuInfo2.needuplvl              = nodeList2[j].getInt("zhuan");
                yiwuInfo2.needlvl                = nodeList2[j].getInt("level");
                this.Allywlist_Pre[yiwuInfo2.id] = yiwuInfo2;
            }
        }
Beispiel #10
0
        private void OnShowTaskUi()
        {
            bool isComplete = this.curTask.isComplete;

            if (isComplete)
            {
                this.ShowTask();
            }
            else
            {
                this.conIcon.gameObject.SetActive(true);
                this.OnShowAwardInfo();
                bool flag = this.curTask.targetType == TaskTargetType.VISIT;
                if (flag)
                {
                    BaseProxy <A3_TaskProxy> .getInstance().addEventListener(3u, new Action <GameEvent>(this.OnRefreshTask));

                    BaseProxy <A3_TaskProxy> .getInstance().SendTalkWithNpc(dialog.m_npc.id);
                }
                bool flag2 = this.curTask.targetType == TaskTargetType.GETEXP;
                if (flag2)
                {
                    SXML sXML  = XMLMgr.instance.GetSXML("task.Task", "id==" + this.curTask.taskId);
                    int  num   = int.Parse(sXML.getString("trigger"));
                    bool flag3 = num == 2;
                    if (flag3)
                    {
                        this.btnNext.interactable = true;
                        this.btnNext.transform.FindChild("Text").GetComponent <Text>().text = "转生";
                        this.btnNext.onClick = new Action <GameObject>(this.OnOpenZhuan);
                    }
                }
                bool flag4 = this.curTask.targetType == TaskTargetType.GET_ITEM_GIVEN;
                if (flag4)
                {
                    A3_TaskOpt.Instance.taskItemId = (uint)this.curTask.completionAim;
                    this.btnNext.transform.FindChild("Text").GetComponent <Text>().text = "上交物品";
                    BaseButton expr_17B = this.btnNext;
                    expr_17B.onClick = (Action <GameObject>) Delegate.Combine(expr_17B.onClick, new Action <GameObject>(delegate(GameObject go)
                    {
                        int num2          = this.curTask.completion - this.curTask.taskRate;
                        int itemNumByTpid = ModelBase <a3_BagModel> .getInstance().getItemNumByTpid(A3_TaskOpt.Instance.taskItemId);
                        bool flag5        = itemNumByTpid < num2;
                        if (flag5)
                        {
                            InterfaceMgr.getInstance().close(InterfaceMgr.DIALOG);
                            ArrayList arrayList = new ArrayList();
                            arrayList.Add(ModelBase <a3_BagModel> .getInstance().getItemDataById(A3_TaskOpt.Instance.taskItemId));
                            InterfaceMgr.getInstance().open(InterfaceMgr.A3_ITEMLACK, arrayList, false);
                            A3_TaskOpt.Instance.HideSubmitItem();
                        }
                        else
                        {
                            A3_TaskOpt expr_92 = A3_TaskOpt.Instance;
                            if (expr_92 != null)
                            {
                                expr_92.ShowSubmitItem();
                            }
                        }
                    }));
                }
            }
        }
Beispiel #11
0
        private void OnShowAwardInfo()
        {
            this.bg_task.gameObject.SetActive(true);
            this.conOption.parent.gameObject.SetActive(false);
            TaskData curTask = this.curTask;
            TaskType taskT   = curTask.taskT;
            Dictionary <uint, int> dictionary;

            if (taskT != TaskType.CLAN)
            {
                dictionary = this.tkModel.GetValueReward(curTask.taskId);
            }
            else
            {
                dictionary = this.tkModel.GetClanRewardDic(curTask.taskCount);
            }
            Dictionary <uint, int> itemReward  = this.tkModel.GetItemReward(curTask.taskId);
            List <a3_BagItemData>  equipReward = this.tkModel.GetEquipReward(curTask.taskId);
            bool guide = curTask.guide;

            if (guide)
            {
                this.btnNext.transform.FindChild("guide_task_info").gameObject.SetActive(true);
            }
            else
            {
                this.btnNext.transform.FindChild("guide_task_info").gameObject.SetActive(false);
            }
            bool flag = dictionary != null;

            if (flag)
            {
                bool flag2 = this.conIcon.childCount > 0;
                if (flag2)
                {
                    for (int i = 0; i < this.conIcon.childCount; i++)
                    {
                        UnityEngine.Object.Destroy(this.conIcon.GetChild(i).gameObject);
                    }
                }
                foreach (uint current in dictionary.Keys)
                {
                    a3_ItemData itemDataById = ModelBase <a3_BagModel> .getInstance().getItemDataById(current);

                    TaskType taskT2 = curTask.taskT;
                    if (taskT2 != TaskType.CLAN)
                    {
                        itemDataById.file = "icon/comm/0x" + current;
                    }
                    else
                    {
                        itemDataById.file = "icon/comm/1x" + current;
                    }
                    GameObject gameObject = IconImageMgr.getInstance().createA3ItemIcon(itemDataById, false, dictionary[current], 0.8f, false, -1, 0, false, false, false, -1, false, false);
                    Transform  transform  = gameObject.transform.FindChild("iconbor");
                    bool       flag3      = transform != null;
                    if (flag3)
                    {
                        transform.gameObject.SetActive(false);
                    }
                    GameObject gameObject2 = UnityEngine.Object.Instantiate <GameObject>(this.iconTemp);
                    gameObject.transform.SetParent(gameObject2.transform.FindChild("icon"), false);
                    gameObject2.transform.SetParent(this.conIcon, false);
                    gameObject2.name = itemDataById.tpid.ToString();
                    gameObject2.SetActive(true);
                    Image component = gameObject.GetComponent <Image>();
                    bool  flag4     = component != null;
                    if (flag4)
                    {
                        component.enabled = false;
                    }
                }
            }
            bool flag5 = equipReward != null;

            if (flag5)
            {
                foreach (a3_BagItemData current2 in equipReward)
                {
                    bool flag6 = !current2.isEquip;
                    if (!flag6)
                    {
                        GameObject gameObject3 = IconImageMgr.getInstance().createA3ItemIcon(current2.id, false, -1, 0.8f, false, -1, 0, false, false, false, false);
                        Transform  transform2  = gameObject3.transform.FindChild("iconborder");
                        bool       flag7       = transform2 != null;
                        if (flag7)
                        {
                            transform2.gameObject.SetActive(false);
                        }
                        GameObject gameObject4 = UnityEngine.Object.Instantiate <GameObject>(this.iconTemp);
                        gameObject3.transform.SetParent(gameObject4.transform.FindChild("icon"), false);
                        gameObject4.transform.SetParent(this.conIcon, false);
                        UnityEngine.Object arg_375_0 = gameObject4;
                        uint tpid = current2.tpid;
                        arg_375_0.name = tpid.ToString();
                        gameObject4.SetActive(true);
                        Image component2 = gameObject3.GetComponent <Image>();
                        bool  flag8      = component2 != null;
                        if (flag8)
                        {
                            component2.enabled = false;
                        }
                    }
                }
            }
            bool flag9 = itemReward != null;

            if (flag9)
            {
                foreach (uint current3 in itemReward.Keys)
                {
                    int        num         = itemReward[current3];
                    GameObject gameObject5 = IconImageMgr.getInstance().createA3ItemIcon(current3, true, num, 0.8f, false, -1, 0, false, false, false, false);
                    Transform  transform3  = gameObject5.transform.FindChild("iconborder");
                    bool       flag10      = transform3 != null;
                    if (flag10)
                    {
                        transform3.gameObject.SetActive(false);
                    }
                    GameObject gameObject6 = UnityEngine.Object.Instantiate <GameObject>(this.iconTemp);
                    gameObject5.transform.SetParent(gameObject6.transform.FindChild("icon"), false);
                    gameObject6.transform.SetParent(this.conIcon, false);
                    gameObject6.name = current3.ToString();
                    gameObject6.SetActive(true);
                    Image component3 = gameObject5.GetComponent <Image>();
                    bool  flag11     = component3 != null;
                    if (flag11)
                    {
                        component3.enabled = false;
                    }
                }
            }
        }
Beispiel #12
0
 public bool CheckTitleLevelupAvailable()
 {
     return(FunctionOpenMgr.instance.Check(FunctionOpenMgr.ACHIEVEMENT, false) && this.dicrankinfo.ContainsKey(a3_RankModel.now_id + 1) && (ulong)ModelBase <PlayerModel> .getInstance().ach_point > (ulong)((long)this.dicrankinfo[a3_RankModel.now_id + 1].rankexp));
 }
Beispiel #13
0
        private void SummonOP(Variant data)
        {
            debug.Log("召唤兽信息" + data.dump());
            int     num     = -1;
            Variant variant = new Variant();
            uint    num2    = 0u;
            bool    flag    = data.ContainsKey("tp");

            if (flag)
            {
                num = data["tp"];
                bool flag2 = num < 0;
                if (flag2)
                {
                    Globle.err_output(num);
                    return;
                }
            }
            bool flag3 = data.ContainsKey("summon");

            if (flag3)
            {
            }
            switch (num)
            {
            case 0:
            {
                variant = data["summons"];
                bool flag4 = variant != null;
                if (flag4)
                {
                    foreach (Variant current in variant._arr)
                    {
                        ModelBase <A3_SummonModel> .getInstance().AddSummon(current);
                    }
                }
                bool flag5 = data.ContainsKey("summon_on");
                if (flag5)
                {
                    Variant variant2 = data["summon_on"];
                    ModelBase <A3_SummonModel> .getInstance().nowShowAttackID = variant2["id"];

                    ModelBase <A3_SummonModel> .getInstance().nowShowAttackModel = variant2["att_type"];
                }
                ModelBase <A3_SummonModel> .getInstance().SortSummon();

                break;
            }

            case 1:
            {
                bool flag6 = data.ContainsKey("summons");
                if (flag6)
                {
                    variant = data["summons"];
                    foreach (Variant current2 in variant._arr)
                    {
                        ModelBase <A3_SummonModel> .getInstance().AddSummon(current2);
                    }
                    ModelBase <A3_SummonModel> .getInstance().SortSummon();
                }
                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_SHOWIDENTIFYANSWER, this, data, false));
                break;
            }

            case 2:
            {
                int id = data["summon_id"];
                ModelBase <A3_SummonModel> .getInstance().RemoveSummon(id);

                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_PUTSUMMONINBAG, this, data, false));
                break;
            }

            case 3:
                variant = data["summon"];
                ModelBase <A3_SummonModel> .getInstance().AddSummon(variant);

                ModelBase <A3_SummonModel> .getInstance().SortSummon();

                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_USESUMMONFROMBAG, this, data, false));
                break;

            case 4:
            {
                num2 = data["summon_id"];
                bool flag7 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                if (flag7)
                {
                    ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(num2);
                }
                bool flag8 = data.ContainsKey("summon");
                if (flag8)
                {
                    variant = data["summon"];
                    uint key   = variant["id"];
                    bool flag9 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(key);

                    if (flag9)
                    {
                        ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(key);
                    }
                    ModelBase <A3_SummonModel> .getInstance().AddSummon(variant);

                    ModelBase <A3_SummonModel> .getInstance().SortSummon();
                }
                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_INTEGRATION, this, data, false));
                break;
            }

            case 5:
            {
                bool flag10 = data.ContainsKey("summon_id");
                if (flag10)
                {
                    num2 = data["summon_id"];
                    bool flag11 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                    if (flag11)
                    {
                        bool flag12 = data.ContainsKey("add_exp");
                        if (flag12)
                        {
                            int            currentexp = data["add_exp"];
                            a3_BagItemData value      = ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2];

                            value.summondata.currentexp = currentexp;
                            ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(num2);

                            ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2] = value;

                            ModelBase <A3_SummonModel> .getInstance().SortSummon();
                        }
                    }
                }
                else
                {
                    bool flag13 = data.ContainsKey("summon");
                    if (flag13)
                    {
                        variant = data["summon"];
                        uint key2   = variant["id"];
                        bool flag14 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(key2);

                        if (flag14)
                        {
                            ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(key2);
                        }
                        ModelBase <A3_SummonModel> .getInstance().AddSummon(variant);

                        ModelBase <A3_SummonModel> .getInstance().SortSummon();
                    }
                }
                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_FEEDEXP, this, data, false));
                bool flag15 = a3_summon.instan;
                if (flag15)
                {
                    a3_summon.instan.Event_UIFeedEXPClicked(null);
                }
                break;
            }

            case 6:
            {
                bool flag16 = data.ContainsKey("summon_id");
                if (flag16)
                {
                    num2 = data["summon_id"];
                    bool flag17 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                    if (flag17)
                    {
                        bool flag18 = data.ContainsKey("summon_life");
                        if (flag18)
                        {
                            int            lifespan = data["summon_life"];
                            a3_BagItemData value2   = ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2];

                            value2.summondata.lifespan = lifespan;
                            ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(num2);

                            ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2] = value2;

                            ModelBase <A3_SummonModel> .getInstance().SortSummon();
                        }
                    }
                    base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_FEEDSM, this, data, false));
                    bool flag19 = a3_summon.instan;
                    if (flag19)
                    {
                        a3_summon.instan.Event_UIFeedSMClicked(null);
                    }
                    bool flag20 = data["summon_id"] == ModelBase <A3_SummonModel> .getInstance().nowShowAttackID || data["summon_id"] == ModelBase <A3_SummonModel> .getInstance().lastatkID;

                    if (flag20)
                    {
                        bool flag21 = a3_herohead.instance;
                        if (flag21)
                        {
                            a3_herohead.instance.refresh_sumbar();
                        }
                    }
                }
                break;
            }

            case 7:
            {
                bool flag22 = data.ContainsKey("summon_id");
                if (flag22)
                {
                    num2 = data["summon_id"];
                }
                bool flag23 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                if (flag23)
                {
                    int            value3         = data["skill_id"];
                    int            key3           = data["index"];
                    a3_BagItemData a3_BagItemData = ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2];

                    bool flag24 = a3_BagItemData.summondata.skills.ContainsKey(key3);
                    if (flag24)
                    {
                        a3_BagItemData.summondata.skills.Remove(key3);
                    }
                    else
                    {
                        a3_BagItemData.summondata.skills[key3] = value3;
                    }
                    ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(num2);

                    ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2] = a3_BagItemData;

                    ModelBase <A3_SummonModel> .getInstance().SortSummon();
                }
                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_FORGET, this, data, false));
                break;
            }

            case 8:
            {
                bool flag25 = data["skill_id"] == 0;
                if (flag25)
                {
                    flytxt.instance.fly("学习失败!", 0, default(Color), null);
                    bool flag26 = a3_summon.instan;
                    if (flag26)
                    {
                        a3_summon.instan.ShowSkillBooks();
                    }
                }
                else
                {
                    bool flag27 = data.ContainsKey("summon_id");
                    if (flag27)
                    {
                        num2 = data["summon_id"];
                    }
                    bool flag28 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                    if (flag28)
                    {
                        int            value4          = data["skill_id"];
                        int            key4            = data["index"];
                        a3_BagItemData a3_BagItemData2 = ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2];

                        bool flag29 = a3_BagItemData2.summondata.skills.ContainsKey(key4);
                        if (flag29)
                        {
                            a3_BagItemData2.summondata.skills.Remove(key4);
                        }
                        else
                        {
                            a3_BagItemData2.summondata.skills[key4] = value4;
                        }
                        ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(num2);

                        ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2] = a3_BagItemData2;

                        ModelBase <A3_SummonModel> .getInstance().SortSummon();
                    }
                    base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_XUEXI, this, data, false));
                }
                break;
            }

            case 9:
            {
                num2 = data["summon_id"];
                ModelBase <A3_SummonModel> .getInstance().nowShowAttackID = num2;

                bool flag30 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                if (flag30)
                {
                    ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2].summondata.status = 1;
                }
                flytxt.instance.fly("召唤兽已出战", 0, default(Color), null);
                bool flag31 = a3_herohead.instance;
                if (flag31)
                {
                    a3_herohead.instance.refresh_sumbar();
                }
                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_CHUZHAN, this, data, false));
                break;
            }

            case 10:
            {
                num2 = data["summon_id"];
                ModelBase <A3_SummonModel> .getInstance().nowShowAttackID = 0u;

                bool flag32 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                if (flag32)
                {
                    ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2].summondata.status = 0;
                }
                bool flag33 = data.ContainsKey("summon_life");
                if (flag33)
                {
                    bool flag34 = ModelBase <A3_SummonModel> .getInstance().GetSummons().ContainsKey(num2);

                    if (flag34)
                    {
                        a3_BagItemData a3_BagItemData3 = ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2];

                        int lifespan2 = a3_BagItemData3.summondata.lifespan;
                        a3_BagItemData3.summondata.lifespan = data["summon_life"];
                        ModelBase <A3_SummonModel> .getInstance().GetSummons().Remove(num2);

                        ModelBase <A3_SummonModel> .getInstance().GetSummons()[num2] = a3_BagItemData3;

                        ModelBase <A3_SummonModel> .getInstance().SortSummon();

                        bool flag35 = lifespan2 > data["summon_life"] && data.ContainsKey("die_timelist");
                        if (flag35)
                        {
                            ModelBase <A3_SummonModel> .getInstance().addSumCD((int)num2, (float)(data["die_timelist"][0]._int - muNetCleint.instance.CurServerTimeStamp));

                            debug.Log("time" + (data["die_timelist"][0]._int - muNetCleint.instance.CurServerTimeStamp));
                            bool flag36 = a3_herohead.instance;
                            if (flag36)
                            {
                                ModelBase <A3_SummonModel> .getInstance().lastatkID = num2;

                                a3_herohead.instance.refresh_sumbar();
                                a3_herohead.instance.refresh_sumHp(0, 1);
                            }
                        }
                    }
                }
                else
                {
                    bool flag37 = a3_herohead.instance;
                    if (flag37)
                    {
                        ModelBase <A3_SummonModel> .getInstance().lastatkID = 0u;

                        a3_herohead.instance.refresh_sumbar();
                        a3_herohead.instance.refresh_sumHp(0, 1);
                    }
                }
                bool flag38 = !data.ContainsKey("summon_life") || data["summon_life"] > 0;
                if (flag38)
                {
                    flytxt.instance.fly("召唤兽已休息", 0, default(Color), null);
                }
                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_XIUXI, this, data, false));
                break;
            }

            case 11:
                base.dispatchEvent(GameEvent.Create(A3_SummonProxy.EVENT_SUMINFO, this, data, false));
                break;
            }
        }
Beispiel #14
0
        private void RefreshDiary(GameEvent e)
        {
            GameObject gameObjectByPath = base.getGameObjectByPath("cells/scroll/0");
            Transform  transformByPath  = base.getTransformByPath("cells/scroll/content");

            Transform[] componentsInChildren = transformByPath.GetComponentsInChildren <Transform>(true);
            for (int i = 0; i < componentsInChildren.Length; i++)
            {
                Transform transform = componentsInChildren[i];
                bool      flag      = transform.parent == transformByPath;
                if (flag)
                {
                    UnityEngine.Object.Destroy(transform.gameObject);
                }
            }
            Variant logdata = ModelBase <A3_LegionModel> .getInstance().logdata;

            bool flag2 = logdata == null || !logdata.ContainsKey("clanlog_list");

            if (!flag2)
            {
                Variant        variant = logdata["clanlog_list"];
                List <Variant> list    = new List <Variant>(variant._arr);
                list.Reverse();
                foreach (Variant current in list)
                {
                    GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(gameObjectByPath);
                    gameObject.SetActive(true);
                    gameObject.transform.SetParent(transformByPath);
                    gameObject.transform.localPosition = Vector3.zero;
                    gameObject.transform.localScale    = Vector3.one;
                    Text    component = gameObject.transform.FindChild("text").GetComponent <Text>();
                    int     num       = current["logtp"];
                    Variant variant2  = current["log"];
                    string  item      = string.Empty;
                    string  item2     = string.Empty;
                    string  item3     = string.Empty;
                    int     num2      = 0;
                    int     num3      = 0;
                    int     num4      = 0;
                    int     num5      = 0;
                    int     num6      = 0;
                    int     num7      = 0;
                    bool    flag3     = variant2.ContainsKey("name");
                    if (flag3)
                    {
                        item = variant2["name"];
                    }
                    bool flag4 = variant2.ContainsKey("tar_name");
                    if (flag4)
                    {
                        item3 = variant2["tar_name"];
                    }
                    bool flag5 = variant2.ContainsKey("clanc");
                    if (flag5)
                    {
                        num4 = variant2["clanc"];
                    }
                    bool flag6 = variant2.ContainsKey("oldclanc");
                    if (flag6)
                    {
                        num3 = variant2["oldclanc"];
                    }
                    bool flag7 = variant2.ContainsKey("money");
                    if (flag7)
                    {
                        num5 = variant2["money"];
                    }
                    bool flag8 = variant2.ContainsKey("name");
                    if (flag8)
                    {
                        item2 = variant2["name"];
                    }
                    bool flag9 = variant2.ContainsKey("guard_time");
                    if (flag9)
                    {
                        num2 = variant2["guard_time"];
                    }
                    bool flag10 = variant2.ContainsKey("repair_cost");
                    if (flag10)
                    {
                        num7 = variant2["repair_cost"];
                    }
                    bool flag11 = variant2.ContainsKey("clan_lvl");
                    if (flag11)
                    {
                        num6 = variant2["clan_lvl"];
                    }
                    switch (num)
                    {
                    case 1:
                    {
                        string item4  = string.Empty;
                        bool   flag12 = num4 < num3;
                        if (flag12)
                        {
                            item4 = "降级";
                        }
                        else
                        {
                            item4 = "升级";
                        }
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                            {
                                item3,
                                item,
                                item4,
                                ModelBase <A3_LegionModel> .getInstance().GetClancToName(num4)
                            });
                        break;
                    }

                    case 2:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item,
                            ModelBase <A3_LegionModel> .getInstance().myLegion.lvl.ToString()
                        });
                        break;

                    case 3:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            A3_LegionModel.GetCarr(ModelBase <PlayerModel> .getInstance().profession),
                            item,
                            num5.ToString()
                        });
                        break;

                    case 4:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item2
                        });
                        break;

                    case 5:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item2
                        });
                        break;

                    case 6:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item3,
                            item
                        });
                        break;

                    case 7:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item
                        });
                        break;

                    case 8:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item
                        });
                        break;

                    case 9:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item3,
                            item
                        });
                        break;

                    case 10:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            item,
                            item3
                        });
                        break;

                    case 11:
                    {
                        bool flag13 = num6 <= 1;
                        if (flag13)
                        {
                            component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                                {
                                    (4 - num2).ToString()
                                });
                        }
                        else
                        {
                            component.text = ContMgr.getCont("clan_log_12", new List <string>
                                {
                                    (4 - num2).ToString(),
                                    (num6 - 1).ToString()
                                });
                        }
                        break;
                    }

                    case 12:
                        component.text = ContMgr.getCont("clan_log_14", new List <string>
                        {
                            num6.ToString()
                        });
                        break;

                    case 13:
                        component.text = ContMgr.getCont("clan_log_" + num, new List <string>
                        {
                            num7.ToString()
                        });
                        break;
                    }
                }
                transformByPath.GetComponent <RectTransform>().sizeDelta = new Vector2(0f, transformByPath.GetComponent <GridLayoutGroup>().cellSize.y *(float)variant._arr.Count);
            }
        }
Beispiel #15
0
        private void OnGetOneMail(Variant data)
        {
            A3_MailModel instance = ModelBase <A3_MailModel> .getInstance();

            uint num  = data["id"];
            bool flag = instance.mail_details.ContainsKey(num);

            if (flag)
            {
                instance.mail_details.Remove(num);
            }
            A3_MailDetail a3_MailDetail = new A3_MailDetail();

            a3_MailDetail.ms         = instance.mail_simple[num];
            a3_MailDetail.ms.id      = num;
            a3_MailDetail.ms.tp      = ContMgr.getCont("mail_type_" + data["tp"], null);
            a3_MailDetail.ms.tm      = data["tm"];
            a3_MailDetail.ms.got_itm = data["got_itm"];
            a3_MailDetail.ms.flag    = true;
            a3_MailDetail.msg        = this.ConvertString(data["msg"], "mail_content_");
            a3_MailDetail.itms       = new List <a3_BagItemData>();
            bool flag2 = data.ContainsKey("itm");

            if (flag2)
            {
                Variant variant = data["itm"];
                bool    flag3   = variant.ContainsKey("money");
                if (flag3)
                {
                    a3_MailDetail.money = variant["money"];
                }
                bool flag4 = variant.ContainsKey("yb");
                if (flag4)
                {
                    a3_MailDetail.yb = variant["yb"];
                }
                bool flag5 = variant.ContainsKey("bndyb");
                if (flag5)
                {
                    a3_MailDetail.bndyb = variant["bndyb"];
                }
                bool flag6 = variant.ContainsKey("itm");
                if (flag6)
                {
                    Variant variant2 = variant["itm"];
                    foreach (Variant current in variant2._arr)
                    {
                        a3_BagItemData a3_BagItemData = default(a3_BagItemData);
                        a3_BagItemData.tpid     = current["tpid"];
                        a3_BagItemData.num      = current["cnt"];
                        a3_BagItemData.confdata = ModelBase <a3_BagModel> .getInstance().getItemDataById(a3_BagItemData.tpid);

                        a3_MailDetail.itms.Add(a3_BagItemData);
                    }
                }
                bool flag7 = variant.ContainsKey("eqp");
                if (flag7)
                {
                    Variant variant3 = variant["eqp"];
                    foreach (Variant current2 in variant3._arr)
                    {
                        a3_BagItemData a3_BagItemData2 = default(a3_BagItemData);
                        bool           flag8           = current2.ContainsKey("tpid");
                        if (flag8)
                        {
                            a3_BagItemData2.tpid = current2["tpid"];
                        }
                        bool flag9 = current2.ContainsKey("bnd");
                        if (flag9)
                        {
                            a3_BagItemData2.bnd = current2["bnd"];
                        }
                        a3_BagItemData2 = ModelBase <a3_EquipModel> .getInstance().equipData_read(a3_BagItemData2, current2);

                        a3_BagItemData2.confdata = ModelBase <a3_BagModel> .getInstance().getItemDataById(a3_BagItemData2.tpid);

                        a3_MailDetail.itms.Add(a3_BagItemData2);
                    }
                }
            }
            instance.mail_details[num] = a3_MailDetail;
            base.dispatchEvent(GameEvent.Create(A3_MailProxy.MAIL_NEW_MAIL_CONTENT, this, num, false));
        }
Beispiel #16
0
        public override void init()
        {
            this.refreshExp();
            this.enterbtn  = new BaseButton(base.getTransformByPath("choiceDef/easy"), 1, 1);
            this.enterbtn1 = new BaseButton(base.getTransformByPath("choiceDef/normal"), 1, 1);
            this.enterbtn2 = new BaseButton(base.getTransformByPath("choiceDef/deffi"), 1, 1);
            this.enterbtn3 = new BaseButton(base.getTransformByPath("choiceDef/god"), 1, 1);
            this.pzhuan    = (int)ModelBase <PlayerModel> .getInstance().up_lvl;

            this.pji = (int)ModelBase <PlayerModel> .getInstance().lvl;

            this.changeSth();
            this.enterbtn.onClick = delegate(GameObject go)
            {
                base.gameObject.SetActive(false);
                bool flag = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList.Count < 2;

                if (flag)
                {
                    Variant variant = new Variant();
                    variant["npcid"]    = 0;
                    variant["ltpid"]    = 108;
                    variant["diff_lvl"] = 1;
                    a3_counterpart.lvl  = variant["diff_lvl"];
                    BaseProxy <LevelProxy> .getInstance().sendCreate_lvl(variant);
                }
                else
                {
                    this.zhaunJi(1);
                    a3_counterpart_multi_exp.open = true;
                    bool flag2 = this.canINfb();
                    if (flag2)
                    {
                        BaseProxy <TeamProxy> .getInstance().SendReady(true, 108u, 1u);

                        a3_counterpart.instance.getTransformByPath("ready/yesorno/Text/name").GetComponent <Text>().text = "托维尔墓穴--简单";
                        a3_counterpart.instance.tenSen();
                        bool meIsCaptain = BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain;

                        if (meIsCaptain)
                        {
                            a3_counterpart.instance.getTransformByPath("ready/yesorno/show/0/name").GetComponent <Text>().text = "自己";
                        }
                        a3_counterpart.instance.getGameObjectByPath("currentTeam").SetActive(true);
                        a3_counterpart.instance.getGameObjectByPath("ready").SetActive(true);
                        a3_counterpart.instance.getButtonByPath("ready/yesorno/yes").interactable = false;
                    }
                }
            };
            this.enterbtn1.onClick = delegate(GameObject go)
            {
                base.gameObject.SetActive(false);
                bool flag = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList.Count < 2;

                if (flag)
                {
                    Variant variant = new Variant();
                    variant["npcid"]    = 0;
                    variant["ltpid"]    = 108;
                    variant["diff_lvl"] = 2;
                    a3_counterpart.lvl  = variant["diff_lvl"];
                    BaseProxy <LevelProxy> .getInstance().sendCreate_lvl(variant);
                }
                else
                {
                    this.zhaunJi(2);
                    a3_counterpart_multi_exp.open = true;
                    bool flag2 = this.canINfb();
                    if (flag2)
                    {
                        BaseProxy <TeamProxy> .getInstance().SendReady(true, 108u, 2u);

                        a3_counterpart.instance.getTransformByPath("ready/yesorno/Text/name").GetComponent <Text>().text = "托维尔墓穴--普通";
                        a3_counterpart.instance.tenSen();
                        bool meIsCaptain = BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain;

                        if (meIsCaptain)
                        {
                            a3_counterpart.instance.getTransformByPath("ready/yesorno/show/0/name").GetComponent <Text>().text = "自己";
                        }
                        a3_counterpart.instance.getGameObjectByPath("currentTeam").SetActive(true);
                        a3_counterpart.instance.getGameObjectByPath("ready").SetActive(true);
                        a3_counterpart.instance.getButtonByPath("ready/yesorno/yes").interactable = false;
                    }
                }
            };
            this.enterbtn2.onClick = delegate(GameObject go)
            {
                base.gameObject.SetActive(false);
                bool flag = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList.Count < 2;

                if (flag)
                {
                    Variant variant = new Variant();
                    variant["npcid"]    = 0;
                    variant["ltpid"]    = 108;
                    variant["diff_lvl"] = 3;
                    a3_counterpart.lvl  = variant["diff_lvl"];
                    BaseProxy <LevelProxy> .getInstance().sendCreate_lvl(variant);
                }
                else
                {
                    this.zhaunJi(3);
                    a3_counterpart_multi_exp.open = true;
                    bool flag2 = this.canINfb();
                    if (flag2)
                    {
                        BaseProxy <TeamProxy> .getInstance().SendReady(true, 108u, 3u);

                        a3_counterpart.instance.getTransformByPath("ready/yesorno/Text/name").GetComponent <Text>().text = "托维尔墓穴--困难";
                        a3_counterpart.instance.tenSen();
                        bool meIsCaptain = BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain;

                        if (meIsCaptain)
                        {
                            a3_counterpart.instance.getTransformByPath("ready/yesorno/show/0/name").GetComponent <Text>().text = "自己";
                        }
                        a3_counterpart.instance.getGameObjectByPath("currentTeam").SetActive(true);
                        a3_counterpart.instance.getGameObjectByPath("ready").SetActive(true);
                        a3_counterpart.instance.getButtonByPath("ready/yesorno/yes").interactable = false;
                    }
                }
            };
            this.enterbtn3.onClick = delegate(GameObject go)
            {
                base.gameObject.SetActive(false);
                bool flag = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList.Count < 2;

                if (flag)
                {
                    Variant variant = new Variant();
                    variant["npcid"]    = 0;
                    variant["ltpid"]    = 108;
                    variant["diff_lvl"] = 4;
                    a3_counterpart.lvl  = variant["diff_lvl"];
                    BaseProxy <LevelProxy> .getInstance().sendCreate_lvl(variant);
                }
                else
                {
                    this.zhaunJi(4);
                    a3_counterpart_multi_exp.open = true;
                    bool flag2 = this.canINfb();
                    if (flag2)
                    {
                        BaseProxy <TeamProxy> .getInstance().SendReady(true, 108u, 4u);

                        a3_counterpart.instance.getTransformByPath("ready/yesorno/Text/name").GetComponent <Text>().text = "托维尔墓穴--地狱";
                        a3_counterpart.instance.tenSen();
                        bool meIsCaptain = BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain;

                        if (meIsCaptain)
                        {
                            a3_counterpart.instance.getTransformByPath("ready/yesorno/show/0/name").GetComponent <Text>().text = "自己";
                        }
                        a3_counterpart.instance.getGameObjectByPath("currentTeam").SetActive(true);
                        a3_counterpart.instance.getGameObjectByPath("ready").SetActive(true);
                        a3_counterpart.instance.getButtonByPath("ready/yesorno/yes").interactable = false;
                    }
                }
            };
        }
Beispiel #17
0
        private int vip_lite(int type)
        {
            SXML node = ModelBase <OffLineModel> .getInstance().OffLineXML.GetNode("rate_type", "type==" + type.ToString());

            return(node.getInt("vip_level"));
        }
Beispiel #18
0
 public bool CheckLevelupAvailable()
 {
     return((this.stage < this.GetXmlMaxStage() && this.level == this.GetStageMaxLevel(this.stage)) ? ((ulong)ModelBase <PlayerModel> .getInstance().money >= (ulong)((long)this.GetStageUpCost(this.stage + 1)) && (long)ModelBase <a3_BagModel> .getInstance().getItemNumByTpid(this.wingUpItem["stageItemId"]) >= (long)((ulong)this.GetStageUpCostItemSum(this.stage + 1))) : (this.level < this.GetStageMaxLevel(this.stage) && (ulong)ModelBase <PlayerModel> .getInstance().money >= (ulong)((long)this.GetLevelUpCost(this.stage, this.level + 1)) && (long)ModelBase <a3_BagModel> .getInstance().getItemNumByTpid(this.wingUpItem["levelItemId"]) >= (long)((ulong)this.GetLevelUpCostItemSum(this.stage, this.level + 1))));
 }
Beispiel #19
0
 public void show_mhMark(INameObj role, bool show)
 {
     this.mhPlayerName.text = string.Format("{0}\n{1}", (role as MonsterRole).roleName, ModelBase <PlayerModel> .getInstance().name);
     this.mhPlayerName.transform.parent.gameObject.SetActive(!show);
     this.monsterHunter.SetActive(!show);
 }
Beispiel #20
0
        public void show(INameObj avatar)
        {
            bool flag = this.dItem.ContainsKey(avatar);

            if (!flag)
            {
                bool           flag2 = this.lPool.Count == 0;
                PlayerNameItem playerNameItem;
                if (flag2)
                {
                    GameObject original   = Resources.Load("prefab/name_user") as GameObject;
                    GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(original);
                    gameObject.transform.SetParent(this.playerNameLayer, false);
                    playerNameItem = new PlayerNameItem(gameObject.transform);
                }
                else
                {
                    playerNameItem          = this.lPool[0];
                    playerNameItem.visiable = true;
                    this.lPool.RemoveAt(0);
                }
                playerNameItem.refresh(avatar);
                this.lItem.Add(playerNameItem);
                this.dItem[avatar] = playerNameItem;
                bool flag3 = avatar is MonsterRole;
                if (flag3)
                {
                    bool flag4 = ModelBase <A3_ActiveModel> .getInstance() != null;

                    if (flag4)
                    {
                        bool flag5 = ModelBase <A3_ActiveModel> .getInstance().mwlr_target_monId == 0 || (avatar as MonsterRole).monsterid != ModelBase <A3_ActiveModel> .getInstance().mwlr_target_monId;

                        if (flag5)
                        {
                            playerNameItem.mhPlayerName.transform.parent.gameObject.SetActive(false);
                        }
                        else
                        {
                            playerNameItem.mhPlayerName.transform.parent.gameObject.SetActive(true);
                        }
                    }
                    else
                    {
                        playerNameItem.mhPlayerName.transform.parent.gameObject.SetActive(false);
                    }
                }
                else
                {
                    playerNameItem.mhPlayerName.transform.parent.gameObject.SetActive(false);
                }
                bool flag6 = avatar is MDC000;
                if (flag6)
                {
                    this.carObj = avatar;
                    playerNameItem.setHP(((float)(avatar.curhp / avatar.maxHp) * 100f).ToString(), false);
                    this.carItem = playerNameItem;
                    playerNameItem.refreshHp(avatar.curhp, avatar.maxHp, avatar);
                }
                else
                {
                    playerNameItem.cartxt.gameObject.SetActive(false);
                    playerNameItem.refreshHp(avatar.curhp, avatar.maxHp, null);
                }
                playerNameItem.refreicon();
                playerNameItem.refreshVipLv(0u);
                bool flag7 = avatar is ProfessionRole;
                if (flag7)
                {
                    bool isMain = (avatar as ProfessionRole).m_isMain;
                    if (isMain)
                    {
                        bool istitleActive = ModelBase <PlayerModel> .getInstance().istitleActive;

                        if (istitleActive)
                        {
                            playerNameItem.refreshTitle(a3_RankModel.now_id);
                        }
                        playerNameItem.refresNameColor(ModelBase <PlayerModel> .getInstance().now_nameState);
                        playerNameItem.refresHitback((int)ModelBase <PlayerModel> .getInstance().hitBack, false);
                        playerNameItem.refreshVipLv((uint)ModelBase <A3_VipModel> .getInstance().Level);
                    }
                    else
                    {
                        playerNameItem.refreshTitle(avatar.title_id);
                        playerNameItem.refresNameColor(avatar.rednm);
                        playerNameItem.refresHitback((int)avatar.hidbacktime, false);
                    }
                }
                else
                {
                    playerNameItem.refreshTitle(avatar.title_id);
                }
            }
        }
Beispiel #21
0
        private void refresh()
        {
            bool flag = FunctionOpenMgr.instance.Check(FunctionOpenMgr.DEVIL_HUNTER, false);

            if (flag)
            {
                bool flag2 = ModelBase <A3_ActiveModel> .getInstance().mwlr_charges <= 0;

                if (flag2)
                {
                    this.mwlr_bt.gameObject.GetComponent <Button>().interactable = false;
                }
                else
                {
                    this.mwlr_bt.gameObject.GetComponent <Button>().interactable = true;
                }
                this.cs_mwlr.text = string.Concat(new object[]
                {
                    "(",
                    ModelBase <A3_ActiveModel> .getInstance().mwlr_charges,
                    "/",
                    10,
                    ")"
                });
            }
            else
            {
                base.transform.FindChild("cells/scroll/content/mwlr").gameObject.SetActive(false);
            }
            bool flag3 = FunctionOpenMgr.instance.Check(FunctionOpenMgr.PVP_DUNGEON, false);

            if (flag3)
            {
                this.cs_jjc.text = string.Concat(new object[]
                {
                    "(",
                    ModelBase <A3_ActiveModel> .getInstance().callenge_cnt - ModelBase <A3_ActiveModel> .getInstance().pvpCount + ModelBase <A3_ActiveModel> .getInstance().buyCount,
                    "/",
                    ModelBase <A3_ActiveModel> .getInstance().callenge_cnt,
                    ")"
                });
                bool flag4 = ModelBase <A3_ActiveModel> .getInstance().callenge_cnt - ModelBase <A3_ActiveModel> .getInstance().pvpCount + ModelBase <A3_ActiveModel> .getInstance().buyCount <= 0;

                if (flag4)
                {
                    this.jjc_bt.gameObject.GetComponent <Button>().interactable = false;
                }
                else
                {
                    this.jjc_bt.gameObject.GetComponent <Button>().interactable = true;
                }
            }
            else
            {
                base.transform.FindChild("cells/scroll/content/jjc").gameObject.SetActive(false);
            }
            bool flag5 = FunctionOpenMgr.instance.Check(FunctionOpenMgr.GLOBA_BOSS, false);

            if (flag5)
            {
                this.cs_dgsl.text = "";
            }
            else
            {
                base.transform.FindChild("cells/scroll/content/dgsl").gameObject.SetActive(false);
            }
        }
Beispiel #22
0
        public int GetSkillCanUse()
        {
            bool flag = this.PreferedSkill != -1;
            int  result;

            if (flag)
            {
                long curServerTimeStampMS = muNetCleint.instance.CurServerTimeStampMS;
                bool flag2 = curServerTimeStampMS - this.releaseTime >= 2000L;
                if (flag2)
                {
                    this.PreferedSkill = -1;
                }
                else
                {
                    skill_a3Data skill_a3Data = ModelBase <Skill_a3Model> .getInstance().skilldic[this.PreferedSkill];

                    bool flag3 = skill_a3Data.mp <= ModelBase <PlayerModel> .getInstance().mp&& skill_a3Data.cdTime <= 0;

                    if (flag3)
                    {
                        result = this.PreferedSkill;
                        return(result);
                    }
                }
            }
            List <int> list = ModelBase <AutoPlayModel> .getInstance().Skills.ToList <int>();

            foreach (skill_a3Data current in ModelBase <Skill_a3Model> .getInstance().skilldic.Values)
            {
                bool flag4 = current.carr == ModelBase <PlayerModel> .getInstance().profession&& current.skill_id != skillbar.NORNAL_SKILL_ID && current.now_lv != 0 && current.skillType2 == 1 && current.mp <= ModelBase <PlayerModel> .getInstance().mp&& current.cdTime <= 0;

                if (flag4)
                {
                    result = current.skill_id;
                    return(result);
                }
            }
            for (int i = 0; i < list.Count; i++)
            {
                for (int j = i; j < list.Count; j++)
                {
                    bool flag5 = ModelBase <Skill_a3Model> .getInstance().skilldic.ContainsKey(list[i]) && ModelBase <Skill_a3Model> .getInstance().skilldic.ContainsKey(list[j]);

                    if (flag5)
                    {
                        bool flag6 = ModelBase <Skill_a3Model> .getInstance().skilldic[list[i]].cd > ModelBase <Skill_a3Model> .getInstance().skilldic[list[j]].cd;

                        if (flag6)
                        {
                            int value = list[i];
                            list[i] = list[j];
                            list[j] = value;
                        }
                    }
                }
            }
            for (int k = list.Count - 1; k >= 0; k--)
            {
                bool flag7 = list[k] == 0;
                if (!flag7)
                {
                    int          num           = list[k];
                    skill_a3Data skill_a3Data2 = ModelBase <Skill_a3Model> .getInstance().skilldic[num];

                    bool flag8 = skill_a3Data2.mp > ModelBase <PlayerModel> .getInstance().mp || skill_a3Data2.cdTime > 0;

                    if (!flag8)
                    {
                        result = num;
                        return(result);
                    }
                }
            }
            result = skillbar.NORNAL_SKILL_ID;
            return(result);
        }
Beispiel #23
0
        private void initItemInfo()
        {
            Transform transform = base.transform.FindChild("info");

            transform.FindChild("name").GetComponent <Text>().text  = this.item_data.confdata.item_name;
            transform.FindChild("name").GetComponent <Text>().color = Globle.getColorByQuality(this.item_data.confdata.quality);
            transform.FindChild("desc").GetComponent <Text>().text  = StringUtils.formatText(this.item_data.confdata.desc);
            bool flag = this.item_data.confdata.use_limit > 0;

            if (flag)
            {
                transform.FindChild("lv").GetComponent <Text>().text = string.Concat(new object[]
                {
                    this.item_data.confdata.use_limit,
                    "转",
                    this.item_data.confdata.use_lv,
                    "级"
                });
            }
            else
            {
                transform.FindChild("lv").GetComponent <Text>().text = "无限制";
            }
            Transform transform2 = transform.FindChild("icon");
            bool      flag2      = transform2.childCount > 0;

            if (flag2)
            {
                UnityEngine.Object.Destroy(transform2.GetChild(0).gameObject);
            }
            GameObject gameObject = IconImageMgr.getInstance().createA3ItemIcon(this.item_data, false, -1, 1f, false);

            gameObject.transform.SetParent(transform2, false);
            this.num_bar.value = 0f;
            this.cur_num       = 1;
            bool flag3 = this.item_data.confdata.use_type > 0;

            if (flag3)
            {
                bool flag4 = this.item_data.confdata.use_type != 21;
                if (flag4)
                {
                    base.transform.FindChild("info/use").GetComponent <Button>().interactable = true;
                }
                else
                {
                    bool flag5 = this.item_data.confdata.use_sum_require <= ModelBase <a3_BagModel> .getInstance().getItemNumByTpid(this.item_data.confdata.tpid);

                    if (flag5)
                    {
                        base.transform.FindChild("info/use").GetComponent <Button>().interactable = true;
                    }
                    else
                    {
                        base.transform.FindChild("info/use").GetComponent <Button>().interactable = false;
                    }
                }
            }
            else
            {
                base.transform.FindChild("info/use").GetComponent <Button>().interactable = false;
            }
            this.onNumChange(0f);
        }
Beispiel #24
0
        private void onItemCardInfo(Variant d)
        {
            bool flag = d.ContainsKey("tp");

            if (flag)
            {
                HttpAppMgr.instance.onGetRewardItems(d["tp"]);
            }
            else
            {
                bool flag2 = d.ContainsKey("tpchange");
                if (flag2)
                {
                    int random = ConfigUtil.getRandom(0, 20);
                    DelayDoManager.singleton.AddDelayDo(delegate
                    {
                        this.sendLoadItemCardInfo(null);
                    }, random, 0u);
                    debug.Log("兑换码后台发生变!!!间隔发送请求礼品卡:" + random);
                }
                else
                {
                    bool flag3 = d.ContainsKey("card_fetch");
                    if (flag3)
                    {
                        Variant variant  = d["card_fetch"];
                        int     num      = variant["tp"];
                        string  text     = variant["cardid"];
                        Variant variant2 = variant["reward"];
                        bool    flag4    = variant2.ContainsKey("money");
                        if (flag4)
                        {
                            flytxt.instance.fly("金币+ " + variant2["money"], 0, default(Color), null);
                        }
                        bool flag5 = variant2.ContainsKey("yb");
                        if (flag5)
                        {
                            flytxt.instance.fly("钻石+ " + variant2["yb"], 0, default(Color), null);
                        }
                        bool flag6 = variant2.ContainsKey("bndyb");
                        if (flag6)
                        {
                            flytxt.instance.fly("绑定钻石+ " + variant2["bndyb"], 0, default(Color), null);
                        }
                        bool flag7 = variant2.ContainsKey("itm");
                        if (flag7)
                        {
                            List <Variant> arr = variant2["itm"]._arr;
                            for (int i = 0; i < arr.Count; i++)
                            {
                                a3_ItemData itemDataById = ModelBase <a3_BagModel> .getInstance().getItemDataById(arr[i]["tpid"]);

                                string colorStrByQuality = Globle.getColorStrByQuality(itemDataById.item_name, itemDataById.quality);
                                flytxt.instance.fly("获得" + colorStrByQuality + "+" + arr[i]["cnt"], 0, default(Color), null);
                            }
                        }
                    }
                    bool flag8 = d.ContainsKey("cards");
                    if (flag8)
                    {
                        List <Variant> arr2 = d["cards"]._arr;
                        for (int j = 0; j < arr2.Count; j++)
                        {
                            int    num2  = arr2[j]["tp"];
                            string text2 = arr2[j]["cardid"];
                            bool   flag9 = num2 == 4;
                            if (flag9)
                            {
                            }
                        }
                    }
                    bool flag10 = d.ContainsKey("tpawds");
                    if (flag10)
                    {
                        List <Variant> arr3 = d["tpawds"]._arr;
                        for (int k = 0; k < arr3.Count; k++)
                        {
                            GiftCardType giftCardType = new GiftCardType();
                            giftCardType.init(arr3[k]);
                            HttpAppMgr.instance.giftCard.addGiftType(giftCardType);
                        }
                    }
                    HttpAppMgr.instance.giftCard.getAllCode();
                }
            }
        }
Beispiel #25
0
        public bool CheckSkillLevelupAvailable()
        {
            int        num  = 0;
            List <int> list = new List <int>(this.skilldic.Keys);

            for (int i = 0; i < list.Count; i++)
            {
                bool flag = this.skilldic[list[i]].now_lv <= 0;
                if (!flag)
                {
                    bool flag2 = this.skilldic[list[i]].now_lv < this.skilldic[list[i]].max_lvl;
                    if (flag2)
                    {
                        num = Mathf.Max(num, this.skilldic[list[i]].max_lvl - this.skilldic[list[i]].now_lv);
                    }
                }
            }
            int  num2 = Mathf.Min(this.GetCheckCount(10), num);
            bool result;

            for (int j = 0; j < list.Count; j++)
            {
                int  num3  = 0;
                int  num4  = 0;
                bool flag3 = false;
                int  k;
                for (k = 0; k < num2; k++)
                {
                    skill_a3Data expr_10B = this.skilldic[list[j]];
                    bool         flag4    = ((expr_10B != null) ? expr_10B.xml : null) == null || this.skilldic[list[j]].xml.m_dAtttr.ContainsKey("normal_skill");
                    if (flag4)
                    {
                        break;
                    }
                    bool flag5 = ModelBase <PlayerModel> .getInstance().profession == this.skilldic[list[j]].carr;

                    if (flag5)
                    {
                        bool flag6 = this.skilldic[list[j]].now_lv <= 0;
                        if (flag6)
                        {
                            break;
                        }
                        bool flag7 = this.skilldic[list[j]].now_lv + k < this.skilldic[list[j]].max_lvl;
                        if (!flag7)
                        {
                            break;
                        }
                        int  @int  = this.skilldic[list[j]].xml.GetNode("skill_att", "skill_lv==" + (this.skilldic[list[j]].now_lv + 1 + k)).getInt("open_zhuan");
                        bool flag8 = (ulong)ModelBase <PlayerModel> .getInstance().up_lvl >= (ulong)((long)@int);

                        if (!flag8)
                        {
                            break;
                        }
                        int  int2  = this.skilldic[list[j]].xml.GetNode("skill_att", "skill_lv==" + (this.skilldic[list[j]].now_lv + 1 + k)).getInt("open_lvl");
                        bool flag9 = (ulong)ModelBase <PlayerModel> .getInstance().lvl >= (ulong)((long)int2);

                        if (!flag9)
                        {
                            break;
                        }
                        num3 += this.skilldic[list[j]].xml.GetNode("skill_att", "skill_lv==" + (this.skilldic[list[j]].now_lv + 1 + k)).getInt("money");
                        num4 += this.skilldic[list[j]].xml.GetNode("skill_att", "skill_lv==" + (this.skilldic[list[j]].now_lv + 1 + k)).getInt("item_num");
                        flag3 = (ModelBase <a3_BagModel> .getInstance().getItemNumByTpid(skill_a3Data.itemId) >= num4 && (ulong)ModelBase <PlayerModel> .getInstance().money >= (ulong)((long)num3));
                    }
                }
                bool flag10 = k == num2 & flag3;
                if (flag10)
                {
                    result = true;
                    return(result);
                }
            }
            result = false;
            return(result);
        }
Beispiel #26
0
        private void onloadE_mail(Variant data)
        {
            this.isApplied = true;
            debug.Log("获取邮件列表");
            debug.Log(data.dump());
            foreach (Variant current in data["mails"]._arr)
            {
                mailData mailData = new mailData();
                mailData.type    = current["tp"];
                mailData.id      = current["id"];
                mailData.time    = this.getTime(current["tm"]);
                mailData.seconds = current["tm"]._int32;
                mailData.flag    = current["flag"];
                mailData.msg     = KeyWord.filter(current["msg"]);
                this.loadMailItems(current, mailData);
                switch (mailData.type)
                {
                case 1:
                    ModelBase <E_mailModel> .getInstance().systemMailDic.Add(mailData);

                    break;

                case 2:
                    ModelBase <E_mailModel> .getInstance().gameMailDic.Add(mailData);

                    break;

                case 3:
                {
                    bool flag = current["frmpinfo"].ContainsKey("cid");
                    if (flag)
                    {
                        mailData.frmcid = current["frmpinfo"]["cid"];
                    }
                    bool flag2 = current["frmpinfo"].ContainsKey("name");
                    if (flag2)
                    {
                        mailData.frmname = current["frmpinfo"]["name"];
                    }
                    bool flag3 = current["frmpinfo"].ContainsKey("sex");
                    if (flag3)
                    {
                        mailData.frmsex = current["frmpinfo"]["sex"];
                    }
                    bool flag4 = current["frmpinfo"].ContainsKey("clanc");
                    if (flag4)
                    {
                        mailData.clanc = current["frmpinfo"]["clanc"];
                    }
                    ModelBase <E_mailModel> .getInstance().familyMailDic.Add(mailData);

                    bool flag5 = false;
                    foreach (int current2 in this.newType)
                    {
                        bool flag6 = current2 == 3;
                        if (flag6)
                        {
                            flag5 = true;
                            break;
                        }
                    }
                    bool flag7 = !flag5;
                    if (flag7)
                    {
                        this.newType.Add(3);
                    }
                    string str = string.Concat(new object[]
                        {
                            mailData.frmcid.ToString(),
                            "#!#&",
                            mailData.frmsex.ToString(),
                            "#!#&",
                            mailData.cid.ToString(),
                            "#!#&",
                            mailData.time,
                            "#!#&",
                            mailData.frmname,
                            "#!#&",
                            mailData.msg,
                            "#!#&",
                            mailData.seconds,
                            "#!#&",
                            mailData.clanc,
                            "#)#&"
                        });
                    mailData.str = str;
                    ModelBase <E_mailModel> .getInstance().famLocalStr.Add(mailData);

                    break;
                }

                case 4:
                {
                    bool flag8 = current["frmpinfo"].ContainsKey("cid");
                    if (flag8)
                    {
                        mailData.frmcid = current["frmpinfo"]["cid"];
                    }
                    bool flag9 = current["frmpinfo"].ContainsKey("name");
                    if (flag9)
                    {
                        mailData.frmname = current["frmpinfo"]["name"];
                    }
                    bool flag10 = current["frmpinfo"].ContainsKey("sex");
                    if (flag10)
                    {
                        mailData.frmsex = current["frmpinfo"]["sex"];
                    }
                    bool flag11 = current["frmpinfo"].ContainsKey("clanc");
                    if (flag11)
                    {
                        mailData.clanc = current["frmpinfo"]["clanc"];
                    }
                    bool flag12 = ModelBase <E_mailModel> .getInstance().personalMailDic.ContainsKey(mailData.frmcid);

                    if (flag12)
                    {
                        ModelBase <E_mailModel> .getInstance().personalMailDic[mailData.frmcid].Add(mailData);
                    }
                    else
                    {
                        List <mailData> list = new List <mailData>();
                        list.Add(mailData);
                        ModelBase <E_mailModel> .getInstance().personalMailDic.Add(mailData.frmcid, list);

                        base.dispatchEvent(GameEvent.Create(E_mailProxy.lis_get_new_mail, this, null, false));
                    }
                    bool flag13 = false;
                    foreach (int current3 in this.newType)
                    {
                        bool flag14 = current3 == mailData.frmcid;
                        if (flag14)
                        {
                            flag13 = true;
                            break;
                        }
                    }
                    bool flag15 = !flag13;
                    if (flag15)
                    {
                        this.newType.Add(mailData.frmcid);
                    }
                    string str2 = string.Concat(new object[]
                        {
                            mailData.frmcid.ToString(),
                            "#!#&",
                            mailData.frmsex.ToString(),
                            "#!#&",
                            mailData.cid.ToString(),
                            "#!#&",
                            mailData.time,
                            "#!#&",
                            mailData.frmname,
                            "#!#&",
                            mailData.msg,
                            "#!#&",
                            mailData.seconds,
                            "#!#&",
                            mailData.clanc,
                            "#)#&"
                        });
                    mailData.str = str2;
                    ModelBase <E_mailModel> .getInstance().perLocalStr.Add(mailData);

                    break;
                }
                }
            }
            ModelBase <E_mailModel> .getInstance().saveLocalData(ModelBase <E_mailModel> .getInstance().famLocalStr, 3);

            ModelBase <E_mailModel> .getInstance().saveLocalData(ModelBase <E_mailModel> .getInstance().perLocalStr, 4);
        }
        private void RefreshEliteMonInfo(Variant data)
        {
            Dictionary <uint, EliteMonsterInfo> dicEMonInfo = ModelBase <A3_EliteMonsterModel> .getInstance().dicEMonInfo;

            bool flag = data.ContainsKey("elite_mon");

            if (flag)
            {
                List <Variant> arr = data["elite_mon"]._arr;
                for (int i = 0; i < arr.Count; i++)
                {
                    uint @uint = arr[i]["mid"]._uint;
                    bool flag2 = !dicEMonInfo.ContainsKey(@uint);
                    if (flag2)
                    {
                        ModelBase <A3_EliteMonsterModel> .getInstance().AddData(arr[i]);
                    }
                    else
                    {
                        dicEMonInfo[@uint] = new EliteMonsterInfo(arr[i].ContainsKey("kill_tm") ? arr[i]["kill_tm"]._uint : 0u, arr[i].ContainsKey("respawntm") ? arr[i]["respawntm"]._uint : 0u, arr[i].ContainsKey("killer_name") ? arr[i]["killer_name"]._str : null, arr[i].ContainsKey("mapid") ? arr[i]["mapid"]._int : 0, (arr[i].ContainsKey("mon_x") && arr[i].ContainsKey("mon_y")) ? new Vector2((float)arr[i]["mon_x"]._int, (float)arr[i]["mon_y"]._int) : default(Vector2), arr[i]["mid"]._uint);
                    }
                }
                uint up_lvl = ModelBase <PlayerModel> .getInstance().up_lvl;

                uint lvl = ModelBase <PlayerModel> .getInstance().lvl;

                int        num   = 30001;
                List <int> list  = new List <int>();
                bool       flag3 = data.ContainsKey("elite_mon");
                if (flag3)
                {
                    arr = data["elite_mon"]._arr;
                    for (int j = 0; j < arr.Count; j++)
                    {
                        list.Add(arr[j]["mid"]._int);
                    }
                }
                list.Sort();
                for (int k = 0; k < list.Count; k++)
                {
                    bool flag4 = up_lvl > XMLMgr.instance.GetSXML("monsters.monsters", "id==" + list[k]).getUint("zhuan");
                    if (flag4)
                    {
                        num = list[k];
                    }
                    else
                    {
                        bool flag5 = up_lvl == XMLMgr.instance.GetSXML("monsters.monsters", "id==" + list[k]).getUint("zhuan");
                        if (!flag5)
                        {
                            break;
                        }
                        bool flag6 = lvl >= XMLMgr.instance.GetSXML("monsters.monsters", "id==" + list[k]).getUint("zhuan");
                        if (!flag6)
                        {
                            num = list[k];
                            break;
                        }
                        num = list[k];
                    }
                }
                List <uint> list2 = new List <uint>();
                for (int l = 0; l < list.Count; l++)
                {
                    bool flag7 = list[l] <= num;
                    if (flag7)
                    {
                        foreach (Variant current in arr)
                        {
                            bool flag8 = current["mid"] == list[l];
                            if (flag8)
                            {
                                bool flag9 = current["kill_tm"] == 0;
                                if (flag9)
                                {
                                    IconAddLightMgr.getInstance().showOrHideFires("Open_Light_enterElite", null);
                                    break;
                                }
                                IconAddLightMgr.getInstance().showOrHideFires("jingyingguai_Light_enterElite", null);
                            }
                        }
                    }
                }
            }
        }
Beispiel #28
0
        private void getNewMail(Variant data)
        {
            bool flag = !this.isApplied;

            if (!flag)
            {
                debug.Log("获取新邮件");
                debug.Log(data.dump());
                Variant variant = new Variant();
                variant["tp"] = data["mail"]["tp"];
                bool flag2 = variant["tp"] == 4;
                if (flag2)
                {
                    variant["secondType"] = data["mail"]["frmpinfo"]["cid"];
                }
                base.dispatchEvent(GameEvent.Create(E_mailProxy.lis_unreadType, this, variant, false));
                mailData mailData = new mailData();
                mailData.type    = data["mail"]["tp"];
                mailData.id      = data["mail"]["id"];
                mailData.time    = this.getTime(data["mail"]["tm"]);
                mailData.seconds = data["mail"]["tm"]._int32;
                mailData.msg     = KeyWord.filter(data["mail"]["msg"]);
                bool flag3 = data["mail"]["frmpinfo"].ContainsKey("cid");
                if (flag3)
                {
                    mailData.frmcid = data["mail"]["frmpinfo"]["cid"];
                }
                bool flag4 = data["mail"]["frmpinfo"].ContainsKey("name");
                if (flag4)
                {
                    mailData.frmname = data["mail"]["frmpinfo"]["name"];
                    bool flag5 = mailData.type == 3 && (long)mailData.frmcid == (long)((ulong)ModelBase <PlayerModel> .getInstance().cid);
                    if (flag5)
                    {
                        base.dispatchEvent(GameEvent.Create(E_mailProxy.lis_sendMail_res, this, variant, false));
                    }
                }
                bool flag6 = data["mail"]["frmpinfo"].ContainsKey("sex");
                if (flag6)
                {
                    mailData.frmsex = data["mail"]["frmpinfo"]["sex"];
                }
                bool flag7 = data["mail"]["frmpinfo"].ContainsKey("clanc");
                if (flag7)
                {
                    mailData.clanc = data["mail"]["frmpinfo"]["clanc"];
                }
                this.loadMailItems(data["mail"], mailData);
                switch (mailData.type)
                {
                case 1:
                {
                    ModelBase <E_mailModel> .getInstance().systemMailDic.Add(mailData);

                    bool flag8 = !this.isNotice;
                    if (flag8)
                    {
                        this.isNotice = true;
                    }
                    break;
                }

                case 2:
                {
                    bool flag9 = false;
                    foreach (int current in this.newType)
                    {
                        bool flag10 = current == 2;
                        if (flag10)
                        {
                            flag9 = true;
                            break;
                        }
                    }
                    bool flag11 = !flag9;
                    if (flag11)
                    {
                        this.newType.Add(2);
                    }
                    ModelBase <E_mailModel> .getInstance().gameMailDic.Add(mailData);

                    bool flag12 = !this.isNotice;
                    if (flag12)
                    {
                        this.isNotice = true;
                    }
                    break;
                }

                case 3:
                {
                    ModelBase <E_mailModel> .getInstance().familyMailDic.Add(mailData);

                    string str = string.Concat(new object[]
                        {
                            mailData.frmcid.ToString(),
                            "#!#&",
                            mailData.frmsex.ToString(),
                            "#!#&",
                            mailData.cid.ToString(),
                            "#!#&",
                            mailData.time,
                            "#!#&",
                            mailData.frmname,
                            "#!#&",
                            mailData.msg,
                            "#!#&",
                            mailData.seconds,
                            "#!#&",
                            mailData.clanc,
                            "#)#&"
                        });
                    mailData.str = str;
                    ModelBase <E_mailModel> .getInstance().famLocalStr.Add(mailData);

                    ModelBase <E_mailModel> .getInstance().saveLocalData(ModelBase <E_mailModel> .getInstance().famLocalStr, 3);

                    bool flag13 = false;
                    foreach (int current2 in this.newType)
                    {
                        bool flag14 = current2 == 3;
                        if (flag14)
                        {
                            flag13 = true;
                            break;
                        }
                    }
                    bool flag15 = !flag13;
                    if (flag15)
                    {
                        this.newType.Add(3);
                    }
                    bool flag16 = !this.isNotice;
                    if (flag16)
                    {
                        this.isNotice = true;
                    }
                    break;
                }

                case 4:
                {
                    bool flag17 = ModelBase <E_mailModel> .getInstance().personalMailDic.ContainsKey(mailData.frmcid);

                    if (flag17)
                    {
                        ModelBase <E_mailModel> .getInstance().personalMailDic[mailData.frmcid].Add(mailData);
                    }
                    else
                    {
                        List <mailData> list = new List <mailData>();
                        list.Add(mailData);
                        ModelBase <E_mailModel> .getInstance().personalMailDic.Add(mailData.frmcid, list);

                        base.dispatchEvent(GameEvent.Create(E_mailProxy.lis_get_new_mail, this, null, false));
                    }
                    bool flag18 = false;
                    foreach (int current3 in this.newType)
                    {
                        bool flag19 = current3 == mailData.frmcid;
                        if (flag19)
                        {
                            flag18 = true;
                            break;
                        }
                    }
                    bool flag20 = !flag18;
                    if (flag20)
                    {
                        this.newType.Add(mailData.frmcid);
                    }
                    bool flag21 = !this.isNotice;
                    if (flag21)
                    {
                        this.isNotice = true;
                    }
                    string str2 = string.Concat(new object[]
                        {
                            mailData.frmcid.ToString(),
                            "#!#&",
                            mailData.frmsex.ToString(),
                            "#!#&",
                            mailData.cid.ToString(),
                            "#!#&",
                            mailData.time,
                            "#!#&",
                            mailData.frmname,
                            "#!#&",
                            mailData.msg,
                            mailData.seconds,
                            "#!#&",
                            mailData.clanc,
                            "#)#&"
                        });
                    mailData.str = str2;
                    ModelBase <E_mailModel> .getInstance().perLocalStr.Add(mailData);

                    ModelBase <E_mailModel> .getInstance().saveLocalData(ModelBase <E_mailModel> .getInstance().perLocalStr, 4);

                    break;
                }
                }
            }
        }
Beispiel #29
0
 public override void removeListener()
 {
     ModelBase <PlayerModel> .getInstance().removeEventListener(PlayerModel.ON_LEVEL_CHANGED, new Action <GameEvent>(base.onHanlde));
 }
Beispiel #30
0
        private void onTab(int tag)
        {
            this.tabIdx = tag;
            this.isthis.SetActive(false);
            this.isthis.transform.SetParent(base.transform, false);
            this.rank_tabs[0].SetActive(false);
            this.rank_tabs[1].SetActive(false);
            this.rank_tabs[2].SetActive(false);
            this.rank_tabs[3].SetActive(false);
            this.rank_tabs[4].SetActive(false);
            for (int i = 0; i < this.tab.Count; i++)
            {
                this.tab[i].GetComponent <Button>().interactable = true;
            }
            this.tab[this.tabIdx].GetComponent <Button>().interactable = false;
            this.rank_tabs[this.tabIdx].SetActive(true);
            switch (this.tabIdx)
            {
            case 0:
            {
                bool zhanli_frist = ModelBase <a3_rankingModel> .getInstance().zhanli_frist;

                if (zhanli_frist)
                {
                    for (int j = 0; j < this.zhanliCon.childCount; j++)
                    {
                        UnityEngine.Object.Destroy(this.zhanliCon.GetChild(j).gameObject);
                    }
                    for (int k = 1; k <= 5; k++)
                    {
                        BaseProxy <a3_rankingProxy> .getInstance().send_Getinfo(1u, (uint)k, 1u);
                    }
                    ModelBase <a3_rankingModel> .getInstance().zhanli_frist = false;
                }
                else
                {
                    this.zhanliCon.GetComponent <RectTransform>().anchoredPosition = new Vector2(this.zhanliCon.GetComponent <RectTransform>().anchoredPosition.x, 0f);
                }
                break;
            }

            case 1:
            {
                bool lvl_frist = ModelBase <a3_rankingModel> .getInstance().lvl_frist;

                if (lvl_frist)
                {
                    for (int l = 0; l < this.lvlCon.childCount; l++)
                    {
                        UnityEngine.Object.Destroy(this.lvlCon.GetChild(l).gameObject);
                    }
                    for (int m = 1; m <= 5; m++)
                    {
                        BaseProxy <a3_rankingProxy> .getInstance().send_Getinfo(2u, (uint)m, 1u);
                    }
                    ModelBase <a3_rankingModel> .getInstance().lvl_frist = false;
                }
                else
                {
                    this.lvlCon.GetComponent <RectTransform>().anchoredPosition = new Vector2(this.lvlCon.GetComponent <RectTransform>().anchoredPosition.x, 0f);
                }
                break;
            }

            case 2:
            {
                bool chibang_frist = ModelBase <a3_rankingModel> .getInstance().chibang_frist;

                if (chibang_frist)
                {
                    for (int n = 0; n < this.chiBangCon.childCount; n++)
                    {
                        UnityEngine.Object.Destroy(this.chiBangCon.GetChild(n).gameObject);
                    }
                    for (int num = 1; num <= 5; num++)
                    {
                        BaseProxy <a3_rankingProxy> .getInstance().send_Getinfo(3u, (uint)num, 1u);
                    }
                    ModelBase <a3_rankingModel> .getInstance().chibang_frist = false;
                }
                else
                {
                    this.chiBangCon.GetComponent <RectTransform>().anchoredPosition = new Vector2(this.chiBangCon.GetComponent <RectTransform>().anchoredPosition.x, 0f);
                }
                break;
            }

            case 3:
            {
                bool juntuan_frist = ModelBase <a3_rankingModel> .getInstance().juntuan_frist;

                if (juntuan_frist)
                {
                    for (int num2 = 0; num2 < this.junTuanCon.childCount; num2++)
                    {
                        UnityEngine.Object.Destroy(this.junTuanCon.GetChild(num2).gameObject);
                    }
                    for (int num3 = 1; num3 <= 5; num3++)
                    {
                        BaseProxy <a3_rankingProxy> .getInstance().send_Getinfo(4u, (uint)num3, 1u);
                    }
                    ModelBase <a3_rankingModel> .getInstance().juntuan_frist = false;
                }
                else
                {
                    this.junTuanCon.GetComponent <RectTransform>().anchoredPosition = new Vector2(this.junTuanCon.GetComponent <RectTransform>().anchoredPosition.x, 0f);
                }
                break;
            }

            case 4:
            {
                bool summon_frist = ModelBase <a3_rankingModel> .getInstance().summon_frist;

                if (summon_frist)
                {
                    for (int num4 = 0; num4 < this.summonCon.childCount; num4++)
                    {
                        UnityEngine.Object.Destroy(this.summonCon.GetChild(num4).gameObject);
                    }
                    for (int num5 = 1; num5 <= 5; num5++)
                    {
                        BaseProxy <a3_rankingProxy> .getInstance().send_Getinfo(5u, (uint)num5, 1u);
                    }
                    ModelBase <a3_rankingModel> .getInstance().summon_frist = false;
                }
                else
                {
                    this.summonCon.GetComponent <RectTransform>().anchoredPosition = new Vector2(this.summonCon.GetComponent <RectTransform>().anchoredPosition.x, 0f);
                }
                break;
            }
            }
        }