Beispiel #1
0
        public static void clear()
        {
            bool flag = FightText.instacne == null;

            if (!flag)
            {
                for (int i = 0; i < FightText.playingPool.Count; i++)
                {
                    FightTextTempSC fightTextTempSC = FightText.playingPool[i];
                    fightTextTempSC.onAniOver();
                    i--;
                }
            }
        }
Beispiel #2
0
        private static void onUpdate(float s)
        {
            float time = Time.time;

            for (int i = 0; i < FightText.playingPool.Count; i++)
            {
                FightTextTempSC fightTextTempSC = FightText.playingPool[i];
                bool            flag            = time - fightTextTempSC.timer > 2f;
                if (flag)
                {
                    fightTextTempSC.onAniOver();
                    i--;
                }
            }
        }