public void addBuffList(Variant data)
        {
            BuffInfo buff = new BuffInfo();

            buff.id         = data["id"];
            buff.par        = data["par"];
            buff.start_time = data["start_tm"];
            buff.end_time   = data["end_tm"];
            #region
            SXML xml      = XMLMgr.instance?.GetSXML("skill.state", "id==" + buff.id);
            SXML xml_node = xml?.GetNode("s", null);
            if (xml_node != null)
            {
                switch (xml_node.getInt("tp"))
                {
                case 1:
                    buff.buff_type = BUFF_TYPE.CANT_MOVE;
                    SelfRole._inst.can_buff_move = false;
                    break;

                case 6:
                    SelfRole._inst.can_buff_skill = false;
                    buff.buff_type = BUFF_TYPE.CANT_SKILL;
                    break;

                case 7:
                    SelfRole._inst.can_buff_move    = false;
                    SelfRole._inst.can_buff_skill   = false;
                    SelfRole._inst.can_buff_ani     = false;
                    SelfRole._inst.m_curAni.enabled = false;
                    buff.buff_type = BUFF_TYPE.CANT_MOVE_SKILL;
                    break;

                default:
                    buff.buff_type = BUFF_TYPE.NULL;
                    break;
                }

                if (buff.buff_type != BUFF_TYPE.NULL && !Buff_type_list.Contains(buff.buff_type))
                {
                    Buff_type_list.Add(buff.buff_type);
                }
            }

            buff.icon = xml?.getString("icon");
            buff.name = xml?.getString("name");
            #endregion


            dele_buff(data);

            BuffCd[buff.id] = buff;

            buff.doCD();

            //if (buff.id >= 300 && buff.id < 2952)
            //    a3_buff.instance.skillList.Add(buff.id);
            a3_buff.instance?.resh_buff();
        }
Beispiel #2
0
        public void addBuffList(Variant data)
        {
            BuffInfo buffInfo = new BuffInfo();

            buffInfo.id         = data["id"];
            buffInfo.par        = data["par"];
            buffInfo.start_time = data["start_tm"];
            buffInfo.end_time   = data["end_tm"];
            XMLMgr expr_64 = XMLMgr.instance;
            SXML   sXML    = (expr_64 != null) ? expr_64.GetSXML("skill.state", "id==" + buffInfo.id) : null;
            SXML   sXML2   = (sXML != null) ? sXML.GetNode("s", null) : null;
            bool   flag    = sXML2 != null;

            if (flag)
            {
                int @int = sXML2.getInt("tp");
                if (@int != 1)
                {
                    if (@int != 6)
                    {
                        if (@int != 7)
                        {
                            buffInfo.buff_type = BUFF_TYPE.NULL;
                        }
                        else
                        {
                            SelfRole._inst.can_buff_move    = false;
                            SelfRole._inst.can_buff_skill   = false;
                            SelfRole._inst.can_buff_ani     = false;
                            SelfRole._inst.m_curAni.enabled = false;
                            buffInfo.buff_type = BUFF_TYPE.CANT_MOVE_SKILL;
                        }
                    }
                    else
                    {
                        SelfRole._inst.can_buff_skill = false;
                        buffInfo.buff_type            = BUFF_TYPE.CANT_SKILL;
                    }
                }
                else
                {
                    buffInfo.buff_type           = BUFF_TYPE.CANT_MOVE;
                    SelfRole._inst.can_buff_move = false;
                }
                bool flag2 = buffInfo.buff_type != BUFF_TYPE.NULL && !this.Buff_type_list.Contains(buffInfo.buff_type);
                if (flag2)
                {
                    this.Buff_type_list.Add(buffInfo.buff_type);
                }
            }
            buffInfo.icon = ((sXML != null) ? sXML.getString("icon") : null);
            buffInfo.name = ((sXML != null) ? sXML.getString("name") : null);
            this.dele_buff(data);
            this.BuffCd[buffInfo.id] = buffInfo;
            buffInfo.doCD();
            a3_buff expr_1C7 = a3_buff.instance;

            if (expr_1C7 != null)
            {
                expr_1C7.resh_buff();
            }
        }