public override void onShowed()
        {
            ResetLvLProxy.getInstance().addEventListener(ResetLvLProxy.EVENT_RESETLVL, onResetLvLSucc);

            lab_fightingCapacityValue.text = PlayerModel.getInstance().combpt.ToString();
            lab_level.text = ContMgr.getCont("a3_resetlvl_lv", new List <string>()
            {
                PlayerModel.getInstance().up_lvl.ToString(), PlayerModel.getInstance().lvl.ToString()
            });
            profession = PlayerModel.getInstance().profession;
            zhuan      = PlayerModel.getInstance().up_lvl;
            uint lvl        = PlayerModel.getInstance().lvl;
            uint exp        = ResetLvLModel.getInstance().getExpByResetLvL(profession, zhuan, lvl);
            uint currentExp = PlayerModel.getInstance().exp > ResetLvLModel.getInstance().getAllExpByZhuan(profession, zhuan)?ResetLvLModel.getInstance().getAllExpByZhuan(profession, zhuan):PlayerModel.getInstance().exp;

            lab_experience.text       = string.Format("{0}/{1}", currentExp, ResetLvLModel.getInstance().getAllExpByZhuan(profession, zhuan));// 玩家经验/当前转等级经验
            sliderExperience.maxValue = ResetLvLModel.getInstance().getAllExpByZhuan(profession, zhuan);
            sliderExperience.value    = PlayerModel.getInstance().exp;
            statusPointStr            = ResetLvLModel.getInstance().getAwardAttrPointByZhuan(profession, zhuan).ToString();
            createNum(uint.Parse(statusPointStr));
            lab_waradEquip.text     = getAwardDescStr(zhuan);
            lab_consumeGolds.text   = ResetLvLModel.getInstance().getNeedGoldsByZhuan(profession, zhuan).ToString();
            lab_consumeGolds.color  = getGoldsColor();
            txt_currentZhuan.sprite = GAMEAPI.ABUI_LoadSprite("icon_resetlvl_" + zhuan);       // zhuan.ToString()+"转";
            txt_targetZhuan.sprite  = GAMEAPI.ABUI_LoadSprite("icon_resetlvl_" + (zhuan + 1)); //(zhuan + 1).ToString() + "转";
            nextZhuanLvl.text       = ContMgr.getCont("a3_resetlvl_lv", new List <string>()
            {
                (zhuan + 1).ToString(), ResetLvLModel.getInstance().getNextLvLByZhuan(profession, zhuan, currentExp).ToString()
            });
            createAvatar();
            btn_description.addEvent();
            btn_reincarnation.addEvent();
            btn_close.addEvent();
            touchBG.addEvent();
        }
        override public void onShowed()
        {
            welfareProxy.getInstance().addEventListener(welfareProxy.SUCCESSGETFIRSTRECHARGEAWARD, onSuccessGetFirstRechargeAward);

            InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_FUNCTIONBAR);
            Toclose = false;
            transform.FindChild("tip").gameObject.SetActive(false);
            if (welfareProxy.totalRecharge <= 0)
            {
                btnRecharge.transform.FindChild("Text").GetComponent <Text>().text = ContMgr.getCont("a3_firstRechargeAward_1");
            }
            else
            {
                if (welfareProxy.firstRecharge <= 0)
                {
                    btnRecharge.transform.FindChild("Text").GetComponent <Text>().text = ContMgr.getCont("a3_firstRechargeAward_2");
                    btnRecharge.removeAllListener();
                    btnRecharge.addEvent();
                    btnRecharge.onClick = onBtnDrawClick;
                }
                else
                {
                    btnRecharge.transform.FindChild("Text").GetComponent <Text>().text = ContMgr.getCont("a3_firstRechargeAward_3");
                    btnRecharge.removeAllListener();
                }
            }
            //createEquip();
        }
Beispiel #3
0
 public override void onShowed()
 {
     btn_close.addEvent();
     want_to();
     refresh();
 }